When you get trapped inside the bubble, there is an emergency button right on top, and you are able to click it and get out once you raise up high enough.
Quest
Secrets of Telemancy
A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Look on the pillar
If you don't press it, rumor has it you end up getting teleported to the middle of Coral Forest. Don't ask. I just know.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55486))
Requirements
Read from the Blizzard quest API.
What to do
Description
The nightborne are no strangers to this place. It was once our capital too, long ago. Before the Sundering and erecting the shield over Suramar we used to travel freely to Zin-Azshari. Oculeth had a workshop in these estates. Perhaps it might contain some secrets or magic that went undisturbed by the survivors.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1355 76.5 29.9
Coordinates
- Turn-inNazjatar 76.5, 29.9
/way #1355 76.5 29.9 - Objective areaNazjatar 79.6, 28.8
/way #1355 79.6 28.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazjatar map
- The High Life about 160 yards
- Saving Corin about 170 yards
- On Ghostly Wings about 180 yards
- Plug the Geysers about 220 yards
- Break a Few Eggs about 310 yards
- Extra Shiny about 670 yards
- The Heart of the Water about 670 yards
- Fighting Venomous With Venom about 740 yards
- Making Kelpberry Wine about 800 yards
- A Blow to Morale about 800 yards
Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazjatar:
- Kelya's Grave, Nazjatar
- Zin'Azshari, Nazjatar
- Ekka's Hideaway, Nazjatar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: The Unshackled +75
Oppressed by the Naga, these refugees have banded together to rise up and seize their freedom.
Reputation group: Battle for Azeroth.
Other quests in Nazjatar that reward The Unshackled reputation: Stay Low, Stay Fast! (+225), Creature Study: Zanj'ir Naga (+150), The Laboratory of Mardivas (+500), Settling In (+75), Scouting the Pens (+75), What Will It Grow? (+50).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Turning the Tide
Part 4 of 9.
Previous: Terrors in the Deep · Next: Speak with the Dead
- 1To Zin-Azshari
- 2Making the Connection
- 3Terrors in the Deep
- 4Secrets of Telemancy
- 5Speak with the Dead
- 6The Handmaiden's Tale
- 7We'll Poke Their Eye Out
- 8The Tide Turns
- 9The Eternal Palace: Queen's Gambit
Also part of: Welcome to Nazjatar (part 43 of 47).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Terrors in the Deep
Azshara knows we are here. Still, we must press on. Be careful, though. There is a... wrongness coming from the water. It is unlike the magic of old, but more ancient and terrible. Traverse the canals and find the source of corruption.
After this quest
Taken from the storyline's own step order.
- Speak with the Dead
So many souls perished beneath the waves. Too many sacrificed for her ambition. It is strange that the spirits here have not departed. I wonder if they even know they are dead? Still, their knowledge might be useful to us.
The storyline at a glance
Turning the Tide has 9 steps, from To Zin-Azshari to The Eternal Palace: Queen's Gambit.
Maps its steps are placed on (steps per map): Nazjatar (9).
Steps of this storyline count toward:
Other storylines on the Nazjatar map
- Secrets in the Sea
- Azshara's Trap
- Allies in Dark Places
- Making a Friend
- Stay of Execution
- Kelya Moonfall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.