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Quest

Secrets of Telemancy

A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
Quest ID55486

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55486))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineTurning the Tide, step 4 of 9
Rewards23g 40s, 6,800 XP

Description

The nightborne are no strangers to this place. It was once our capital too, long ago. Before the Sundering and erecting the shield over Suramar we used to travel freely to Zin-Azshari. Oculeth had a workshop in these estates. Perhaps it might contain some secrets or magic that went undisturbed by the survivors.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazjatar Quest turn-in 2 mapped points
Nazjatar map showing where to go for Secrets of TelemancyTurn-inObjective area

In-game waypoint: /way #1355 76.5 29.9

Coordinates

  • Turn-inNazjatar 76.5, 29.9/way #1355 76.5 29.9
  • Objective areaNazjatar 79.6, 28.8/way #1355 79.6 28.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazjatar map

Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Nazjatar:

  • Kelya's Grave, NazjatarAlliance and Horde · about 170 yards north-west
  • Zin'Azshari, NazjatarHorde · about 270 yards south-east
  • Ekka's Hideaway, NazjatarHorde · about 820 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP
ReputationThe Unshackled +75

Reward details

Reputation: The Unshackled +75

Oppressed by the Naga, these refugees have banded together to rise up and seize their freedom.

Reputation group: Battle for Azeroth.

Other quests in Nazjatar that reward The Unshackled reputation: Stay Low, Stay Fast! (+225), Creature Study: Zanj'ir Naga (+150), The Laboratory of Mardivas (+500), Settling In (+75), Scouting the Pens (+75), What Will It Grow? (+50).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Turning the Tide

Part 4 of 9.

Previous: Terrors in the Deep · Next: Speak with the Dead

  1. 1To Zin-Azshari
  2. 2Making the Connection
  3. 3Terrors in the Deep
  4. 4Secrets of Telemancy
  5. 5Speak with the Dead
  6. 6The Handmaiden's Tale
  7. 7We'll Poke Their Eye Out
  8. 8The Tide Turns
  9. 9The Eternal Palace: Queen's Gambit

Also part of: Welcome to Nazjatar (part 43 of 47).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Terrors in the DeepNazjatar · Level 50

    Azshara knows we are here. Still, we must press on. Be careful, though. There is a... wrongness coming from the water. It is unlike the magic of old, but more ancient and terrible. Traverse the canals and find the source of corruption.

After this quest

Taken from the storyline's own step order.

  • Speak with the DeadNazjatar · Level 50

    So many souls perished beneath the waves. Too many sacrificed for her ambition. It is strange that the spirits here have not departed. I wonder if they even know they are dead? Still, their knowledge might be useful to us.

The storyline at a glance

Turning the Tide has 9 steps, from To Zin-Azshari to The Eternal Palace: Queen's Gambit.

Maps its steps are placed on (steps per map): Nazjatar (9).

Steps of this storyline count toward:

Other storylines on the Nazjatar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.