Security First
Security First is a quest for level 10-60, added in Battle for Azeroth. It is step 16 of 17 in the Expedition to Mechagon storyline.
Quest Objectives
- Rare Enemies slain in Mechagon x 3
Security First is a quest for level 10-60, added in Battle for Azeroth. It is step 16 of 17 in the Expedition to Mechagon storyline.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you find one rare, you can camp the same rare and receive credit for each kill.
We need respawn timers
Not sure if intended or not but killing rares in future mechagon DOES NOT count towards the quest for some reason, don't waste your time going there.
| Objective area | Mechagon Island | 1 mapped point |
|---|
Part 16 of 17.
Previous: Welcome to the Resistance · Next: Operation: Mechagon - The Mechoriginator
Showing steps 6 to 17 of 17.
Also part of: Expedition to Mechagon (part 18 of 19).
Storyline order is the client’s own QuestLine data from the current retail build.
Step 2 of 5. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline. A step the build does not name is kept in place, unnamed, so the sequence stays complete.
Taken from the storyline's own step order.
Life in the Rustbolt Resistance is not easy, <name>. But it is yours. We will not order you around or force you to fight. Mechagon is a land of endless opportunities, and you may chase whichever opportunities you see fit.
Taken from the storyline's own step order.
My father's madness won't be contained to this island. King Mechagon is creating a massive device capable of reversing the Curse of Flesh across the entirety of Azeroth! Any races forged by the Titans will return to their original state. For us gnomes, that means fully mechanical.
Expedition to Mechagon has 17 steps, from The Legend of Mechagon to Operation: Mechagon - The Mechoriginator.
Maps its steps are placed on (steps per map): Mechagon Island (10), Tiragarde Sound (4), Boralus (3).
Steps of this storyline count toward:
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #1462 69.0 35.4
/way #1462 69.0 35.4Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Quests whose map markers the client places closest to this one on Mechagon Island, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s first objective area marker on Mechagon Island:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).
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