If you're stupid like me, don't forget to turn the quest before going to the next NPC looking for the Opal or you won't be able to continue the quest chain. ^_^x
Quest
Security Through Trade
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you’re staring at the buy window trying to figure out where to find the vial, don’t worry she’s about to send you to find it.
Caught me out just now too, it's worded badly and i ended up actually reading the quest and going to Vokgret before I come to wowhead to read this. Thank you.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79544))
What to do
Description
If we're to solve this quarrel between Steelvein and Ardgrin amicably, then we'll need to make some new friends. One of Ardgrin's employees, Obstorn, frequents a cinderbrew speakeasy here in Dornogal. Only Machine Speakers may enter it. Even as Councilward, I am not able to access it. However, there are others in the city who can. Bevrusi, a Gundargaz trader, should be able to give you access. If you can grease her palm, she may be able to supply you access.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2248 51.1 44.7
Coordinates
- Turn-inIsle of Dorn 51.1, 44.7
/way #2248 51.1 44.7 - Objective areaIsle of Dorn 49.5, 38.7
/way #2248 49.5 38.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- The Power of Creation about 140 yards
- Ship It! about 190 yards
- Seasonal Start about 190 yards
- Delves: Worldwide Research about 190 yards
- Zekvir, Hand of the Harbinger about 190 yards
- Seasonal Refresher about 190 yards
- Seasonal Reminder about 190 yards
- The Call of the Worldsoul about 200 yards
- Worldsoul: World Quests about 200 yards
- Worldsoul: Encore! about 200 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Spell: Earthen Allied Race
Storyline
Merrix and Steelvein
Part 8 of 16.
Previous: Dornogal's Benefactor · Next: The Market Reeve of the Forgegrounds
- 3Withheld Information
- 4Something Hidden
- 5Report to the Councilward
- 6The Councilward's Summons
- 7Dornogal's Benefactor
- 8Security Through Trade
- 9The Market Reeve of the Forgegrounds
- 10Opals and Runes
- 11The Machine Speakeasy
- 12Sedition
- 13Damage Mitigation
- 14Dispelling Rumors
Showing steps 3 to 14 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Dornogal's Benefactor
You are in a unique position, <name>. A position to learn. You met those who would bring this "Bender of Edicts" to justice, but what of the people of Dornogal? What do the earthen think of this Steelvein fellow? Humor me.
After this quest
Taken from the storyline's own step order.
- The Market Reeve of the Forgegrounds
I've heard liquid opal tastes remarkable but no matter how often I peruse the auctions here, it's never for sale. It's quite rare. Luckily for you, there is one person who can find the stuff. Vokgret, the market reeve of the Forgegrounds.
The storyline at a glance
Merrix and Steelvein has 16 steps, from How Scandalous! to Bad Business.
Maps its steps are placed on (steps per map): Isle of Dorn (15), The Ringing Deeps (1).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.