where do you turn this in at? i cant find the guy
Quest
Sigil Reclamation
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Cave Entrance at 32 18 (http://imgur.com/yNlwX7h)
I was able to complete this storyline without doing this quest, i was worried i couldnt finish because of the bug that other people have mentioned here.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41030))
What to do
Description
The smooth square sigil weighs a fair amount more than its appearance would suggest. Handling it results in an intense tingling sensation in your palm- this is an object of focused, pure power. Such an advantage should not be so easily surrendered to the Nightborne.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 37.1 19.2
Coordinates
- Objective area (centre of the marked area)Suramar 32.3, 19.7
/way #680 32.3 19.7 - Objective areaSuramar 33.8, 19.7
/way #680 33.8 19.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- The Final Blessing about 420 yards
- Natural Adversaries about 420 yards
- Managazer about 420 yards
- Moonwhisper Rescue about 420 yards
- Redhoof the Ancient about 430 yards
- Fertilizing the Future about 430 yards
- Prongs and Fangs about 430 yards
- Trial of the Crusader: Hides of Legend about 510 yards
- Halls of Valor: The Hide of Fenryr about 510 yards
- Scales for Ske'rit about 510 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Suramar:
- Obsidian Overlook, Highmountain
- Irongrove Retreat, Suramar
- Starsong Refuge, Val'sharah
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Items you receive
“Handed down for generations, this coin holds lingering knowledge from all its previous holders.”
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Moon Guard Stronghold
Part 2 of 12.
Previous: Fate of the Guard · Next: Not Their Last Stand
- 1Fate of the Guard
- 2Sigil Reclamation
- 3Not Their Last Stand
- 4Take Them in Claw
- 5The Rift Between
- 6Lay Waste, Lay Mines
- 7Precious Little Left
- 8Stop the Spell Seekers
- 9Starweaver's Fate
- 10The Orchestrator of Our Demise
- 11Overwhelming Distraction
- 12Last Stand of the Moon Guard
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Fate of the Guard
<Thalrenus looks you over.> You are not one of them. The Nightborne came to our gates hours after the shield over Suramar fell. We thought them friends, despite our long separation. We were wrong. They poured into our stronghold and began the slaughter. We were unprepared.
After this quest
Taken from the storyline's own step order.
- Not Their Last Stand
I've been watching you- you are not with them. <Ivanel coughs quietly.> I am not long for this world, but there is one thing I would have you do while you are here. The hippogryphs here still fight bitterly to defend their home and their companions in the Moon Guard.
The storyline at a glance
Moon Guard Stronghold has 12 steps, from Fate of the Guard to Last Stand of the Moon Guard.
Maps its steps are placed on (steps per map): Suramar (9), Highmountain (2), Ley Station Moonfall (1).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.