Natural Adversaries is part of the Good Suramaritan - Eminent Grow-main storyline. More questchain info
This questchain starts at Irongrove Retrieve and you have to help druids to rebuild their campHere is Natural Adversaries video: https://www.youtube.com/watch?v=R42SY7D27LkAnd here is storyline related to this quest:
№QuestNoteVideo
№ column is my ordering in Suramar storyline, Look here for more info
Quest
Natural Adversaries
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
[npc=103571] is not in the camp, she's around the small hill to the east. Click her name in this comment for a map showing her various locations.
All basilisks just in norh of Solendra, there's a big spot to slay them, also if you're s skinner, you can farm some of them around.
Natural Adversaries — https://www.youtube.com/watch?v=9dAnULLkIME
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41479))
What to do
Description
I have walked this land in the time since our arrival. Here, basilisks have emerged from the ravines to the east. They encroach upon the home of the Nightsabers. To earn their blessing, I believe we should clear the way for their return. Slay the basilisks that have taken more than their fair share of the land, {race}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 30.3 30.8
Coordinates
- Turn-inSuramar 30.3, 30.8
/way #680 30.3 30.8 - Objective area (centre of the marked area)Suramar 30.7, 27.5
/way #680 30.7 27.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Trial of the Crusader: Hides of Legend about 100 yards
- Halls of Valor: The Hide of Fenryr about 100 yards
- Scales for Ske'rit about 100 yards
- Return to Karazhan: Scales of Legend about 100 yards
- Eye of Azshara: The Scales of Serpentrix about 100 yards
- An Unseemly Task about 100 yards
- Darkheart Thicket: Demons Be Different about 100 yards
- Take Them in Claw about 280 yards
- An Old Ally about 320 yards
- Sigil Reclamation about 420 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Irongrove Retreat, Suramar
- Meredil, Suramar
- Obsidian Overlook, Highmountain
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Storyline
Eminent Grow-main
Part 9 of 13.
Previous: The Final Blessing · Next: Managazer
- 1Feline Frantic
- 2Homeward Bounding
- 3You've Got to Be Kitten Me Right Meow
- 4Trouble Has Huge Feet
- 5Redhoof the Ancient
- 6Fertilizing the Future
- 7Prongs and Fangs
- 8The Final Blessing
- 9Natural Adversaries
- 10Managazer
- 11Moonwhisper Rescue
- 12Return to Irongrove Retreat
- 13Eminent Grow-main
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Final Blessing
My friend Solendra Featherdown went to explore the habitat of the native Nightsabers. Now that we have the blessings of the Feathermane and the Sablehorn it is time to seek the blessing of the Nightsabers. She is just on the other side of this glade, to the North.
After this quest
Taken from the storyline's own step order.
- Managazer
There is one basilisk here who has gorged himself so thoroughly on Nightsaber flesh that he seldom leaves his cave. We will use this to our advantage. Seek out the basilisk Managazer and use his death as an example to the others who have strayed from their home.
Quests that require this one
The storyline at a glance
Eminent Grow-main has 13 steps, from Feline Frantic to Eminent Grow-main.
Maps its steps are placed on (steps per map): Suramar (13).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Breaking the Lightbreaker
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.