As described, most of these are found in bodies of water, usually under a waterfall. They look like wicker baskets filled with water. Look at your mini-map and you will see yellow dots on where they are located.
Quest
Spirit-Gathering Labor
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present [storyline=1163] Storyline. This Story line have 7 Quests. This Story line is a part of Sojourner of Ardenweald and required to get [item=180728].
See Video Full Quest chain if need it - https://youtu.be/oueva9NP6p8
Quest Order:
Storyline start from [npc=158345] 51.1 33.8
1. Ages-Echoing Wisdom
2. Idle Hands
3. The Sweat of Our Brow
4. Craftsman Needs No Tools
5. Spirit-Gathering Labor
6. The Games We Play
7. OutplayedThank You hope that will Help You :).
It was showing me a dot on the mini map right by the quest giver, but I couldn't find it for nothing. I didn't see any other dots until I went quite a ways away from him, then I saw several more.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57869))
What to do
Description
You are not like the others. The waters here carry deep power. Power most have forgotten. But the tirnenn forget very little. Power flows through the earth just as water flows with power. Flows can be trapped for a time, dripping. Drop by drop they drip into vessels. Search for the vessels beneath the falls. Collect the power.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 56.6 29.3
Coordinates
- Turn-inArdenweald 56.6, 29.3
/way #1565 56.6 29.3 - Objective area (centre of the marked area)Ardenweald 57.0, 27.6
/way #1565 57.0 27.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Finish What He Started about 290 yards
- Burrows Away about 290 yards
- Queen of the Underground about 290 yards
- Supplies Needed: Amber Grease about 410 yards
- Supplies Needed: More Husks! about 410 yards
- What a Buzzkill about 410 yards
- The Missing Hunters about 430 yards
- Big Problem, Little Vorkai about 430 yards
- Call of the Hunt about 430 yards
- Extreme Recycling about 430 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Glitterfall Basin, Ardenweald
- Tirna Vaal, Ardenweald
- Hibernal Hollow, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Reward details
Reputation: The Wild Hunt +160
Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.
Reputation group: Shadowlands.
Other quests in Ardenweald that reward The Wild Hunt reputation: Supplies Needed: Amber Grease (+160), Unsafe Workplace (+160), Supplies Needed: More Husks! (+160), Gifts of the Forest (+160), Tied Totem Toter (+160), Ages-Echoing Wisdom (+160).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Tricky Spriggans
Part 5 of 7.
Previous: Craftsman Needs No Tools · Next: The Games We Play
- 1Ages-Echoing Wisdom
- 2Idle Hands
- 3The Sweat of Our Brow
- 4Craftsman Needs No Tools
- 5Spirit-Gathering Labor
- 6The Games We Play
- 7Outplayed
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Craftsman Needs No Tools
Oh, I am quite all right! There's just one little thing.... One of these fiends made off with my lucky mallet! I simply cannot leave my mallet behind. I do not even use it much any more, but it is quite lucky and I always keep it with me.
After this quest
Taken from the storyline's own step order.
- The Games We Play
Do not worry about me. We have a bigger problem. I heard their leader around here somewhere during the attack. I have been keeping watch from here but I have not been able to see them. They must be using some sort of glamour to hide themselves. I have yet to meet a spriggan who can resist a game.
The storyline at a glance
Tricky Spriggans has 7 steps, from Ages-Echoing Wisdom to Outplayed.
Maps its steps are placed on (steps per map): Ardenweald (7).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.