Nothing special here, just kill spirits in the area
State of Unrest quest video: https://www.youtube.com/watch?v=Btr4QIe-8Jo
This quest is part of the Horde War Campaign (gated behind the [faction=2157] reputation).
The Marshal's Grave questchain of the Ready for War <= more info and rep required inside.65The Marshal's Grave [currency=1553][npc=139061]Drustvarhttps://youtu.be/JItUCUiIgqc
Id column is approximate quest № In Kul Tiras storyline (Ready for War <= for more info about order)
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
State of Unrest
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The name of this quest seems like a pretty obvious reference to the Estate of Unrest, an undead/graveyard themed dungeon in Everquest.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51786))
Requirements
Read from the Blizzard quest API.
Description
There is one thing you should know about ghosts, {name}. They are a mockery of the dead. Spirits, holding on although they have no hope. In that form, they shall never truly live again. Not as long as they keep haunting our world. But if they return to their bodies, perhaps they will become of specific use to us someday down the line. Put those spirits down.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #896 61.4 51.1
Coordinates
- Turn-inDrustvar 61.4, 51.1
/way #896 61.4 51.1 - Objective area (centre of the marked area)Drustvar 60.8, 47.2
/way #896 60.8 47.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Tea Party about 300 yards
- The Threads That Bind about 330 yards
- The Village of Glenbrook about 390 yards
- The Sixth Sense about 390 yards
- Exhumed about 400 yards
- The Beat Goes On about 470 yards
- Kitty? about 500 yards
- The Reel Deal about 540 yards
- Teddies and Tea about 600 yards
- Pick Up Sticks about 620 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Drustvar:
- Swiftwind Post, Drustvar
- Stonefist Watch, Tiragarde Sound
- Mudfisher Cove, Drustvar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: The Honorbound +150
A special delegation of the Horde army, focused on disrupting Alliance operations in Kul Tiras.
Reputation group: Battle for Azeroth.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Marshal's Grave
Part 3 of 7.
The graveyards of Drustvar are filled with the corpses of fallen Kul Tiran war heroes. We could use these corpses... strategically.
Previous: Examining the Epitaphs · Next: Our Lot in Life
- 1A Stroll Through a Cemetery
- 2Examining the Epitaphs
- 3State of Unrest
- 4Our Lot in Life
- 5The Crypt Keeper
- 6What Remains of Marshal M. Valentine
- 7Operation: Grave Digger
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Examining the Epitaphs
Without Stone's knowledge, this mission shall require some extra legwork. Read the plaques in the cemetery. Find the corpse of the most import. The rest should be quite simple.
After this quest
Taken from the storyline's own step order.
- Our Lot in Life
It seems that Amalia isn't taking to undeath well. I know an herb that may help. This cemetery is crawling with gravebloom. For the living, it grants the ability to see spirits. As for the undead... This may tie her back to reality just enough to be... sane.
Quests that require this one
The storyline at a glance
The Marshal's Grave has 7 steps, from A Stroll Through a Cemetery to Operation: Grave Digger.
Maps its steps are placed on (steps per map): Drustvar (6), Zuldazar (1).
Steps of this storyline count toward:
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.