A Chosen Corpsehound will accompany you. When you are in the quest area, you will need to run around and wait for the Chosen Corpsehound to uncover an infiltrator, which will be indicated by him running towards a friendly NPC and a message in the chat window, like "The corpsehound starts to growl...".
You will need to talk to the NPC and click on the dialog option "You're acting suspicious.", which will turn the NPC hostile. Kill the NPC and repeat the process.
Quest
The Hills Have Eyes
A World of Warcraft quest in Maldraxxus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You can actually tell in advance which Chosen Protectors are going to "turn" (not all of them do). If you float your cursor over them and a chat bubble appears, that's one you will be able to turn into a Masked Infiltrator. You can see this well before the dog alerts you.
In case you have troubles finding [npc=169376], you can change (temporarily) Interface > Names > NPC Names to "Hostile NPC, quest givers and interactive". As you run around the area, the ones with their name shown in green will be them.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58351))
What to do
Description
The other houses have yet to launch a full scale assault, but do not mistake their cowardice for incompetence. Any tactician worth their weight in maldracite knows the value of espionage. I suspect that the agents of our foes skulk within our own ranks as we speak. Take one of my hounds. It will know our enemies by their scent. Once the pests have been discovered, exterminate them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1536 36.2 60.2
Coordinates
- Turn-inMaldraxxus 36.2, 60.2
/way #1536 36.2 60.2 - Objective area (centre of the marked area)Maldraxxus 37.0, 70.0
/way #1536 37.0 70.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Maldraxxus map
- The House of the Chosen about 270 yards
- Lead By Example about 280 yards
- Baron of the Chosen about 280 yards
- First Time? You Have to Fight! about 280 yards
- Among the Chosen about 300 yards
- A Soul Saved about 320 yards
- I'll Only Say This Once about 560 yards
- Take the High Ground about 600 yards
- Offensive Behavior about 610 yards
- Arms for the Poor about 630 yards
Quests whose map markers the client places closest to this one on Maldraxxus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Maldraxxus:
- The Spearhead, Maldraxxus
- Theater of Pain, Maldraxxus
- Bleak Redoubt, Maldraxxus
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Maldraxxus map
Storyline
House of the Chosen
Part 3 of 12.
Previous: Through the Fire and Flames · Next: Maintaining Order
- 1The First Act of War
- 2Through the Fire and Flames
- 3The Hills Have Eyes
- 4Maintaining Order
- 5Never Enough
- 6Forging a Champion
- 7Ossein Enchantment
- 8Thick Skin
- 9The Blade of the Primus
- 10The Path to Glory
- 11Meet the Margrave
- 12The Seat of the Primus
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Through the Fire and Flames
Margrave Krexus was pleased to hear of your service to our house. He senses great potential within you. Potential that must be tested. A stone stands at the center of our citadel, surrounded by magma. Reaching the stone is a challenge of endurance and fortitude.
After this quest
Taken from the storyline's own step order.
- Maintaining Order
Communication is the key to victory. The greatest strategists are rendered useless if their orders go unheard. Deliver my orders to Summoner Perex, Drill Sergeant Telice, and Secutor Mevix. And do it quickly. Every moment we waste is one our enemy will have to their advantage!
The storyline at a glance
House of the Chosen has 12 steps, from The First Act of War to The Seat of the Primus.
Maps its steps are placed on (steps per map): Maldraxxus (12).
Steps of this storyline count toward:
Other storylines on the Maldraxxus map
- A Golden Dawn
- The House of Rituals
- Theater of Pain
- Righteous Retribution
- House of Constructs
- The House of Eyes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.