After having finished this and Trapping Evolved, there is no follow-up. I went in search of Survival of the Fittest (as the below post hints) and it was available. No idea if it was before and weird that there is no quest leading you that far away.
Quest
They Become The Hunted
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Here is They Become The Hunted video: https://www.youtube.com/watch?v=uiGsADzp5pAAnd here is storyline related to this quest:
Scouting the Crimson Thicket is optional direction quest and you don't need it to start Turn Around, Nighteyes
If you want to unlock Life Finds a Way, you can start from Turn Around, NighteyesQuestNoteVideohttps://www.youtube.com/watch?v=juVlTsDClnwhttps://www.youtube.com/watch?v=5LpRmpSx6FUhttps://www.youtube.com/watch?v=h8_SjzaWuSQhttps://www.youtube.com/watch?v=uiGsADzp5pAhttps://www.youtube.com/watch?v=svUkhzGlKFUhttps://www.youtube.com/watch?v=hhiw8LaQ9cc
Also Good Suramaritan - Eminent Grow-main optional will send you here, but it is not importantSpoiler
It is also optinal part of the Good Suramaritan - Eminent Grow-main optional storyline. More questchain info
This questchain starts at Irongrove Retrieve and you have to help druids to rebuild their camp№QuestNoteVideo
№ column is my ordering in Suramar storyline, Look here for more info
Me too! For anyone who needs help, go to Suramar, coords 50 56, Nighteyes will be underwater on a place called The Menagerie, on aquatic druid form.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41215))
What to do
Description
The trapper you slew was but one of many. The Nightborne are subjugating the local creatures, creating a sort of pleasurable exhibit. I think we can strike them in two places at once. Descend upon these trappers, {race}. Let us teach them a lesson in respecting their prey.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 61.8 49.1
Coordinates
- Turn-inSuramar 61.8, 49.1
/way #680 61.8 49.1 - Objective area (centre of the marked area)Suramar 60.5, 44.3
/way #680 60.5 44.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Ondri about 180 yards
- Silkwing Sabotage about 220 yards
- Balance to Spare about 220 yards
- Reversal about 220 yards
- Playing to Their Strengths about 220 yards
- How It's Made: Arcwine about 250 yards
- Intense Concentration about 250 yards
- Fermented for the Horde about 270 yards
- A Particular Process about 270 yards
- The Vintner's Assistants about 270 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Crimson Thicket, Suramar
- Thorim's Peak
- Eastern Suramar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Hunting the Hunters
Part 3 of 7.
Previous: Turn Around, Nighteyes · Next: Trapping Evolved
- 1Scouting the Crimson Thicket
- 2Turn Around, Nighteyes
- 3They Become The Hunted
- 4Trapping Evolved
- 5Survival of the Fittest
- 6Apex Predator
- 7Shalassic Park
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Turn Around, Nighteyes
Stranger, you must help me! Nighteyes, my old friend... he was scouting ahead and I heard him cry out a warning. I tried to run after him, but in my carelessness I stepped in this trap. He's so close, just on the other side of this ridge. Please find him!
After this quest
Taken from the storyline's own step order.
- Trapping Evolved
The Nightborne are using magic for everything, even trapping. Nighteyes saw them at work, laying down magical snares to capture prey rather than the kind our people use. Bring me their traps so that I may study their make.
The storyline at a glance
Hunting the Hunters has 7 steps, from Scouting the Crimson Thicket to Shalassic Park.
Maps its steps are placed on (steps per map): Suramar (7).
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.