Watcher's bits are NOT in the vault, take the stone ramp to the left (or right) of the vault entrance and go UP instead.
/way 49.85 47.03 Left Arm path
/way 48.03 47.51 Left Arm actual
/way 49.21 45.63 Right Arm
/way 48.79 46.14 Left Foot
/way 48.65 41.65 Right Foot
Quest
The Shattered Watcher
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The body parts are not in the underground vault, but on the plateau above it! Same is true for the Quests A Trial of Valor and A Trial of Will.
The following quest, A Trial of Might, is in the vault, though.
If you are reading this you have probably just died entering the vaults (like me!).
The items are above the vault, take the path up.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39593))
What to do
Description
When your adversary - the one called Skovald- completed his first trial, he used his ill-begotten powers to sunder my physical body. I cannot allow a contender to pass through the vault while I remain unwhole. His forces have no doubt scattered my pieces through the plateau which they currently desecrate. Bring them back to me, so that I may properly guide your trial.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #634 46.7 44.4
Coordinates
- Turn-inStormheim 46.7, 44.4
/way #634 46.7 44.4 - Objective areaStormheim 48.0, 47.5
/way #634 48.0 47.5 - Objective areaStormheim 49.2, 45.6
/way #634 49.2 45.6 - Objective areaStormheim 48.6, 41.6
/way #634 48.6 41.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- The Ancient Trials about 280 yards
- Cry Thunder! about 400 yards
- An Enchanting Home about 430 yards
- Halls of Valor: Revenge of the Enchantress about 430 yards
- A Touch of Magic about 430 yards
- Finding Fizzlebang about 440 yards
- Someone Else's Mess about 440 yards
- Coercing a Confession about 440 yards
- Come at Me, Brul about 450 yards
- The Charge Within about 450 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Nastrondir
- Stormtorn Foothills, Stormheim
- Cullen's Post, Stormheim
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Valarjar +150
These are the chosen warriors of Odyn, sworn to his service in life and death.
Reputation group: Legion.
Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Trial of Might
Part 5 of 7.
Previous: A Trial of Will · Next: A Trial of Might
- 1Havi's Test
- 2Ahead of the Game
- 3A Trial of Valor
- 4A Trial of Will
- 5The Shattered Watcher
- 6A Trial of Might
- 7The Blessing of the Watchers
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Trial of Will
Upon the highest point of the plateau above, you will find the archive device for the Trial of Will. Seek it out to learn what awaits you in Thorim's Peak. Be on your guard, outsider. The one called Skovald has left behind many of his army, and they will no doubt be unfriendly.
After this quest
Taken from the storyline's own step order.
- A Trial of Might
I owe you my gratitude for helping make me whole again, outsider. It is clear that you are worthy to take on the trials. Go now into the vault. There you will find the archive for the first trial you must undertake. I will meet you inside.
The storyline at a glance
The Trial of Might has 7 steps, from Havi's Test to The Blessing of the Watchers.
Maps its steps are placed on (steps per map): Stormheim (7).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- Lock, Stock, and Two Smoking Goblins
- Legion Skinning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.