Please don't make me do this scenario again...
Quest
The Warchief Beckons
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
"You can read, can't you?" He says to the Demon Hunter with the flaming orbs where his eyes used to be. Luckily, as it turns out, it's an audio-book both written and voiced by Sylvanas!
strange that nowhere here does it give the info as to what this leads to
but it seems to be a longish questline to start the quests in Stormheim (Legion)
(which is weird as I got the quest to talk to Nathaniel whist I was already in Stormheim)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38307))
Requirements
Read from the Blizzard quest API.
What to do
Description
Greetings, {name}. I am here on behalf of Lady Sylvanas Windrunner. I should hope you recognize the name. <Nathanos thrusts a sealed envelope into your hand.> Read it and follow me. You can read, can't you?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inDurotar 60.9, 9.3
/way #1 60.9 9.3 - Objective areaDurotar 61.2, 9.6
/way #1 61.2 9.6 - Objective areaDalaran 28.9, 47.1
/way #627 28.9 47.1 - Objective areaDalaran 26.5, 45.1
/way #627 26.5 45.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Durotar map
- The Hand of Fate about 180 yards
- The Battle for Broken Shore about 200 yards
- Chasing Storms about 280 yards
- Sigil of Storms about 280 yards
- Warchief's Command: Vashj'ir! about 280 yards
- To Be Prepared about 290 yards
- Legacy of Tyr: Secrets of the Past about 290 yards
- The Call of the Isles about 290 yards
- The Dark Talons about 290 yards
- A Primal Threat about 290 yards
Quests whose map markers the client places closest to this one on Durotar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Durotar:
- Orgrimmar, Durotar
- Razor Hill, Durotar
- Southern Rocketway, Azshara
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
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Storyline
Greymane's Gambit
Part 2 of 4.
Previous: Stormheim · Next: Making the Rounds
- 1Stormheim
- 2The Warchief Beckons
- 3Making the Rounds
- 4The Splintered Fleet
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Stormheim
It is good we found you, <name>! Nathanos Blightcaller, Champion of the Banshee Queen herself, sent for you in Dalaran. He made it sound urgent. He should be waiting for you in the Violet Citadel. Make haste!
After this quest
Taken from the storyline's own step order.
- Making the Rounds
As you can see, we have spared no expense in showing our support of your great quest. Final preparations are being made - come, walk with me.
The storyline at a glance
Greymane's Gambit has 4 steps, from Stormheim to The Splintered Fleet.
Maps its steps are placed on (steps per map): Durotar (2), Dalaran (1), Stormheim (1).
Steps of this storyline count toward:
Other storylines on the Durotar map
- Durotar
- Orc Heritage Armor
- Breaking the Cycle
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- To Argus!
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

