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Quest

Throwing Shade

A World of Warcraft quest in Eredath. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
AzraelTHorn+184via Wowhead (opens the original comment in a new tab)

If you interact with any real-world objects (i.e. Void Tinged Chest or Empyrium Deposit), you phase out. Just click the void portal to phase back in. In other words, don't touch anything but the quest objects/NPC's and you'll be fine.

2
708606+79via Wowhead (opens the original comment in a new tab)

I just had a strange bug on my druid alt. I got stuck on last part where i had to Meet Alleria and Locus-Walker. But for some reason i couldn't complete on turn in quest. I tried to relog and abandon the quest but nothing worked. So i went back to the portal and went into shadow realm again. Went back the same way to the Alleria and Locus-Walker and got progress toward last part of the quest.

3
inzomniack+53via Wowhead (opens the original comment in a new tab)

TLDR - if you die, or click the wrong thing, you get kicked out of the "void realm" and cannot interact with anything anymore, but it doesn't tell you that :( You need to backtrack to /way 37 52.5 Void Portal and click it again and start again.

This is a terrible quest - click the wrong thing, or die, or basically ANYTHING other than 100% 360 degree no-scope this - and you lose the invisible buff, cannot interact, and have to run back to the void portal to click it again - just terrible design.
if i die, and re spawn, at least either keep me in the void realm, or give me a void portal where i re spawn - dont make me backtrack for it, as well as doing a terrible job of telling me I have to do that.

Read all 41 on Wowhead ↗

Quest facts

LevelLevel 45
Quest ID47203

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47203))

What to do

StorylineShadow of Eredath, step 8 of 13
Rewards10g 11s, 6,150 XP

Description

That was Locus-Walker. He taught me all that I know about the Void, and he still has more to teach me. If he is here, then the ethereals' presence only intrigues me further. I had thought him the only one of his kind, but now that I have seen another tangling with the Void... Come, we must play his game if we want to learn what he knows. He appears to have gone toward the Umbra Hollows to the north.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Eredath Quest turn-in 7 mapped points
Eredath map showing where to go for Throwing ShadeTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #882 31.9 37.5

Coordinates

  • Turn-inEredath 31.9, 37.5/way #882 31.9 37.5
  • Objective areaEredath 36.7, 52.4/way #882 36.7 52.4
  • Objective areaEredath 39.6, 48.3/way #882 39.6 48.3
  • Objective areaEredath 35.5, 43.7/way #882 35.5 43.7
  • Objective areaEredath 36.1, 38.7/way #882 36.1 38.7
  • Objective areaEredath 35.3, 59.5/way #882 35.3 59.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Eredath map

Quests whose map markers the client places closest to this one on Eredath, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Eredath:

  • Shadowguard Incursion, EredathAlliance and Horde · about 270 yards south
  • City Center, EredathAlliance and Horde · about 630 yards south-east
  • Prophet's Reflection, EredathAlliance and Horde · about 630 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 360 yards south-east
  • Objective areaabout 370 yards south-east
  • Objective areaabout 340 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold11 silver
Experience6,150 XP

Storyline

Shadow of Eredath

Part 8 of 13.

Previous: Arkhaan's Peril · Next: Sources of Darkness

  1. 1The Seat of the Triumvirate
  2. 2Whispers from Oronaar
  3. 3Arkhaan's Prayers
  4. 4Arkhaan's Pain
  5. 5The Pulsing Madness
  6. 6Arkhaan's Plan
  7. 7Arkhaan's Peril
  8. 8Throwing Shade
  9. 9Sources of Darkness
  10. 10The Shadowguard Incursion
  11. 11A Vessel Made Ready
  12. 12A Beacon in the Dark
  13. 13Seat of the Triumvirate: The Crest of Knowledge

Also part of: Lorewalking: Ethereals (part 10 of 26).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Arkhaan's PerilEredath · Level 45

    Whatever called to him, it cannot have good intentions. We need to go in after him. Before we step through this portal, <name>... ensure you are prepared to fight. The Void's influence is rarely peaceful.

After this quest

Taken from the storyline's own step order.

  • Sources of DarknessEredath · Level 45

    I think I understand what he was trying to show us, <name>. I feel a surge of power building ahead. They must be cultivating the Void, calling it here. We need to stop them before they plunge this entire city into shadow. Find the source and cut it off by any means necessary.

The storyline at a glance

Shadow of Eredath has 13 steps, from The Seat of the Triumvirate to Seat of the Triumvirate: The Crest of Knowledge.

Maps its steps are placed on (steps per map): Eredath (11), The Vindicaar (1), The Vindicaar (1).

Steps of this storyline count toward:

Other storylines on the Eredath map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.