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Quest Log

Throwing Down

Throwing Down is a quest for level 20-30 in Zul'Drak. It is step 34 of 79 in the Zul'Drak storyline. The quest's turn-in marker is in Zul'Drak at 58.1, 72.4. It rewards 1 reputation reward, 1,050 experience and money.

Description

Clever...

Just when it seemed we were getting things under control, they tunneled right underneath us and secured the shrine!

Now we're caught between two Nerubian armies and our predicament is worsening by the minute.

As our first course of action, we must stop them from reinforcing. Their tunnels must be sealed.

Take these grenades and throw them down their craters to the northwest.

Rewards

Money2 gold62 silver50 copper
Experience1,050 XP
ReputationArgent Crusade +75
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
10857+23via Wowhead (opens the original comment in a new tab)

Attention:

- You need to be very near after you throw your grenade to get the credit. If you throw it and run off you may not get it.

-The small nerubi (little spiders) do not put you into combat and don't attack so dont bother with them.

Read all 43 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP1,050
MoneyGold2g 62s
ReputationArgent Crusade+75

Reward details

Reputation: Argent Crusade +75

Led by Tirion Fordring, the Argent Crusade combines the reformed Order of the Silver Hand with the Argent Dawn in one final push against the forces of the Lich King.

Reputation group: Wrath of the Lich King.

Other quests in Zul'Drak that reward Argent Crusade reputation: Troll Patrol (+350), Defend the Stand (+250), Argent Crusade, We Are Leaving! (+250), New Orders for Sergeant Stackhammer (+10), Mopping Up (+250), Leave No One Behind (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapZul'DrakTurn-in marker at 58.1, 72.4, 7 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zul'Drak Quest turn-in 7 mapped points
Zul'Drak map showing where to go for Throwing DownTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #121 58.1 72.4

Coordinates

  • Turn-inZul'Drak 58.1, 72.4/way #121 58.1 72.4
  • Objective area (centre of the marked area)Zul'Drak 54.3, 68.4/way #121 54.3 68.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zul'Drak map

Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Zul'Drak:

  • Zim'Torga, Zul'DrakAlliance and Horde · about 530 yards north
  • The Argent Stand, Zul'DrakAlliance and Horde · about 870 yards west
  • Westfall Brigade, Grizzly HillsAlliance · about 1,000 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 230 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Zul'Drak

Part 34 of 79.

Previous: Something for the Pain · Next: Leave No One Behind

  1. 29Betrayal
  2. 30Parachutes for the Argent Crusade
  3. 31Pa'Troll
  4. 32Creature Comforts
  5. 33Something for the Pain
  6. 34Throwing Down
  7. 35Leave No One Behind
  8. 36Cocooned!
  9. 37Death to the Necromagi
  10. 38Skimmer Spinnerets
  11. 39Malas the Corrupter
  12. 40Crashed Sprayer

Showing steps 29 to 40 of 79.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Something for the PainZul'Drak · Level 20-30

    Gritty as my men are, they're still mortal. Wounds and pain diminish their ability to perform their missions. No amount of training changes that simple fact of life.

After this quest

Taken from the storyline's own step order.

  • Leave No One BehindZul'Drak · Level 20-30

    Ahh, good. They sent someone. Listen, <race>. We need a hand here. Our forces were pushed back and we've lost Drak'Sotra to the Scourge. Where they came from is anyone's guess.... The point is, we need every man we can get here, and some of our best have yet to return from battle.

The storyline at a glance

Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.

Maps its steps are placed on (steps per map): Zul'Drak (79).

Steps of this storyline count toward:

Other storylines on the Zul'Drak map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Zul'Drak

See all 137 quests in Zul'Drak
Downloads