If Two faced tom is green you need to remove the buff for the disguise by right clicking it and you can fight everything in the area again.
Quest
Two-Faced Pirate Scum
A World of Warcraft quest in Stormsong Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Kill [npc=138792] in Deadwash, you can find him on the hill nearby.
/way Stormsong Valley 41.05 56.75 Two Faced TomTwo Faced Pirate Scum quest video: https://www.youtube.com/watch?v=1n0SBv2MO_A
This quest is a part of Treasure in Deadwash quest chain of the Stormsong and Dance achievement.
Id column is approximate quest № In Stormsong Valley storyline (Stormsong and Dance <= for more info)
Seems bugged to me (live game). He is green and I cannot attack him.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50674))
Requirements
Read from the Blizzard quest API.
What to do
Description
We've been holding the Irontide off for days, but now they've brought in an ettin for reinforcements. We can't let him attack the town. A few of my best men just went up the hill to try and kill him. You look pretty capable, they could sure use your help?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #942 43.0 56.5
Coordinates
- Turn-inStormsong Valley 43.0, 56.5
/way #942 43.0 56.5 - Objective areaStormsong Valley 41.1, 56.8
/way #942 41.1 56.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormsong Valley map
- Deal's Off about 320 yards
- Having a Blast about 400 yards
- Eye for an Eye about 400 yards
- Grizzled about 400 yards
- The Mine Sweeper about 400 yards
- Home, Home On the Range about 480 yards
- A Snake with Three Heads about 510 yards
- Clearing the Delta about 510 yards
- From the Depths about 510 yards
- The Shifting Tides about 560 yards
Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Stormsong Valley:
- Deadwash, Stormsong Valley
- Fort Daelin, Stormsong Valley
- The Amber Waves, Stormsong Valley
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 8 on Wowhead.
Other quests on the Stormsong Valley map
Reward details
Reputation: Storm's Wake +150
Home to farmers, craftsmen, soldiers, and the mysterious tidesages, the Storm's Wake seeks to reclaim Stormsong Valley and affirm their place in Kul Tiras.
Reputation group: Battle for Azeroth.
Other quests in Stormsong Valley that reward Storm's Wake reputation: The Missing Fleet (+25), House Stormsong (+75), Haywire Harvesters (+150), Unnecessary Duress (+150), Proclamation Investigation (+150), A Risky Ploy (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Deadwash Line
Part 3 of 16.
Previous: Iron Low Tide · Next: Treasure Hunting
- 1Break 'Em Out
- 2Iron Low Tide
- 3Two-Faced Pirate Scum
- 4Treasure Hunting
- 5Not On Our Payroll
- 6Anchors Aweigh Too Much
- 7Fun With Magnets
- 8Bomb Beats Rock
- 9Don't Turtle
- 10Earl-E Bot Gets the Worm
- 11No Bot Left Behind
- 12Cave Commotion
Showing steps 1 to 12 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Iron Low Tide
A few years ago I tried to join the Irontide. They said I wasn't "Irontide material", not cruel or heartless enough! So I teamed up with Nedly and Moxie here in Deadwash, and we started looking for treasure on our own. Let's show these Irontide they're not "Deadwash material".
After this quest
Taken from the storyline's own step order.
- Treasure Hunting
The workers are digging day and night out there to find the lost treasure. You'd get an equal share like everyone else, if ya wanna help out. Talk to Nedly about joining up.
The storyline at a glance
Deadwash Line has 16 steps, from Break 'Em Out to All Laid Out For Us.
Maps its steps are placed on (steps per map): Stormsong Valley (16).
Steps of this storyline count toward:
Other storylines on the Stormsong Valley map
- A House in Peril
- Secrets of Stormsong Valley
- Defense of Fort Daelin
- Not the Bees!
- Milstone Hamlet
- Storming In
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.