If you find the orb in your bag or realize you did nothing with the quest yet, as I did, and realize you have no idea where to use the orb... you will need to return to the place where you got your abyssal seahorse mount and use it there (47,46)
Quest
Undersea Sanctuary
A World of Warcraft quest in Kelp'thar Forest. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In 6.1.0 this actually teleports you directly to the cave, and you have to swim back to the quest giver to turn the quest in and advance the quest line.
Use the orb right where you get the quest, it reveals another cave like the "Smuggler's Hole" at Gnaws Boneyard (No coords, mods not enabled yet in beta)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25794))
What to do
Description
I believe I've located the author of your note, friend. It would seem that he is in desperate need of attention if he is to survive. I shall attune one of my scrying orbs, that you might see him for yourself.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Kelp'thar Forest map
- Orako's Report about 2,870 yards
- Phosphora Hunting about 2,880 yards
- A Lure about 2,880 yards
- Coldlights Out about 2,880 yards
- The Brothers Digsong 2: Eel-Egg-Trick Boogaloo about 2,880 yards
- Into the Totem about 2,910 yards
- Bio-Fuel about 2,980 yards
- One Last Favor about 3,000 yards
- "Glow-Juice" about 3,050 yards
- Here Fishie Fishie about 3,050 yards
Quests whose map markers the client places closest to this one on Kelp'thar Forest, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Kelp'thar Forest:
- Sandy Beach, Vashj'ir
- Smuggler's Scar, Vashj'ir
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 25 comments
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Other quests on the Kelp'thar Forest map
Reward details
Reputation: The Earthen Ring +150
This gathering of the most powerful shaman of Azeroth seeks to maintain the balance between the world's elemental forces. Their main focus during the cataclysm has been to repair and stabilize the damage caused by Deathwing's arrival.
Reputation group: Cataclysm.
Other quests in Kelp'thar Forest that reward The Earthen Ring reputation: Sea Legs (+250), Pay It Forward (+250), The Abyssal Ride (+350), Pressure is Mounting (+250), A Test of Wills (+250), Better Late Than Dead (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Vashj'ir, Kelp'thar Forest & Shimmering Expanse
Part 37 of 149.
Previous: Decisions, Decisions · Next: Spelunking
- 32Dah, Nunt... Dah, Nunt...
- 33Shark Weak
- 34DUN-dun-DUN-dun-DUN-dun
- 35A Bone to Pick
- 36Decisions, Decisions
- 37Undersea Sanctuary
- 38Spelunking
- 39Debriefing
- 40Spelunking
- 41Debriefing
- 42Wake of Destruction
- 43Come Hell or High Water
Showing steps 32 to 43 of 149.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Decisions, Decisions
This is no magic solution to my curse! It's just a hammer! I may be crazy, but I'm not stupid. There's NO WAY I'm gunna use this to break my shiney - not after all I've gone through to get it. <Budd pauses in thought for a moment.> But that means I'm stuck down here for eternity...
After this quest
Taken from the storyline's own step order.
- Spelunking
Hurry, <name>! Make your way to that cavern at once. We shall go behind you to ensure that you are not followed.
The storyline at a glance
Vashj'ir, Kelp'thar Forest & Shimmering Expanse has 149 steps, from Call of Duty to Full Circle.
Maps its steps are placed on (steps per map): Shimmering Expanse (98), Kelp'thar Forest (48), Abyssal Depths (2), Vashj'ir (1).
Steps of this storyline count toward:
Other storylines on the Kelp'thar Forest map
- Vashj'ir, Abyssal Depths
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.