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Quest

Welcome to Orgrimmar

A World of Warcraft quest in Orgrimmar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Wyr3d+2via Wowhead (opens the original comment in a new tab)

Before anyone starts posting misinformation here like on the Stormwind version, let me clear things up:

You don't have to complete the BFA introduction for your faction before you can head back to Chromie and choose an alternative timeline to level in. What you do have to do is either:

Pick the dialogue option, skip the spoon-fed city introduction and just walk on over there and say hi.

or

Take the quest, finish the spoon-fed city introduction and then continue on with the first couple of quests into BFA content.

Once you leave starter island, you are offered up the quest welcoming you to your faction capital, Welcome to Orgrimmar. You are then given a small tour of the city, with a few extra quests showing you some game mechanics, before sending you off to meet the faction leader, ending the quest chain with An Urgent Meeting

At this point, you should be able to head over and talk to Chromie, coz the start island quests are officially over. However, Brekka will want to offer up Mission Statement the new version of the old Mission Statement which is may have be unavailable for your Exile Reach character, but is prolly still be available for old chars, and those made in the racial starter zones.

If you picked up this quest, or Chromie still is not available if you didn't and went to check, all you need to do is talk to Nath Blightcaller and either watch, or skip the cut-scene to arrive in Zandalar. There is no mission to free the Z trolls in Stormwind from this version of the quest, dunno if the old version is still active. Although you are expected to walk with Princess Z Troll to the see her dad, you an opt not to and simple port back to Orgrimmar, since you already set your hearth there as part of the noob questline. Princess Z Troll will wait patiently until you decide to return, and you will be able to take up Chromie's alternate questlines.

Basically, Blizzard wants to funnel you into BFA content, but you really don't have to. bare in mind, there' nothing wrong with BFA's leveling zones, it's the end game content that was bad.

Read all 10 on Wowhead ↗

Quest facts

LevelLevel 7-10
Quest ID60343

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60343))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineThe Missing Expedition, step 55 of 68
Rewards10s, 700 XP

Description

The warchief will be waiting for our mission report from Exile's Reach. I must deliver it at once. For now, Cork Fizzlepop will show you around the city. Orgrimmar has much to offer, so explore it as you see fit. I'll send for you once I've given my report to the warchief.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Orgrimmar Quest turn-in 2 mapped points
Orgrimmar map showing where to go for Welcome to OrgrimmarTurn-inObjective area

In-game waypoint: /way #85 52.0 85.3

Coordinates

  • Turn-inOrgrimmar 52.0, 85.3/way #85 52.0 85.3
  • Objective areaOrgrimmar 52.5, 88.0/way #85 52.5 88.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Orgrimmar map

Quests whose map markers the client places closest to this one on Orgrimmar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Orgrimmar:

  • Orgrimmar, DurotarHorde · about 300 yards north
  • Nozzlepot's Outpost, Northern BarrensHorde · about 1,100 yards west
  • Razor Hill, DurotarHorde · about 1,300 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 silver
Experience700 XP

Storyline

The Missing Expedition

Part 55 of 68.

Previous: The Divine's Shield · Next: Finding Your Way

  1. 50What's Your Specialty?
  2. 51Home Is Where the Hearth Is
  3. 52Aiding the Dragon Isles
  4. 53The Art of Taming
  5. 54The Divine's Shield
  6. 55Welcome to Orgrimmar
  7. 56Finding Your Way
  8. 58What's Your Specialty?
  9. 59What's Your Specialty?
  10. 60What's Your Specialty?
  11. 61What's Your Specialty?

Showing steps 50 to 61 of 68.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Divine's ShieldExile's Reach · Level 1-10

    This island has foul necromancy here in addition to the shadow magic. The Light can only just reach this place. Call upon its Divine Shield to step through the barrier before us unharmed and destroy this vile altar. Show the darkness on this island that you are protected by the Light's embrace.

After this quest

Taken from the storyline's own step order.

  • Finding Your WayOrgrimmar · Level 7-10

    Orgrimmar's a big city. Way too big to explore on foot. Warlord Grimaxe has arranged for you to receive a mount to help you get around. She said to speak with Rohaka at the stables... but I can't seem to remember the way there. Don't worry, <name>! All we need to do is ask a guard for directions.

The storyline at a glance

The Missing Expedition has 68 steps, from Warming Up to Home Is Where the Hearth Is.

Maps its steps are placed on (steps per map): Exile's Reach (47), Orgrimmar (14), The Waking Shores (3), The North Sea (2).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.