If you logged out during this quest go back to [npc=166227] and speak with her again /way 37.52 76.45
Quest
Welcome to Eternity
A World of Warcraft quest in Bastion. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest is the first quest of Bastion zone quest chain, which leads to The Path to Ascension.
Speak to [npc=166227], (she will become active when you get closer to her) and pick up the quest.
Just let her lead the way, follow her until you get to broken anima golem. There the quest ends.Welcome to Eternity - https://youtu.be/Tj_mJqIX8_M?t=7
There is a table covered by spoiler, you can check you progress through Eternity's Call quest sub-chain.
Spoiler
Hi all
I present Eternity's Call part of The Path to Ascension Storyline Quest Chain in Bastion
See Video Full Quest chain if need it - https://youtu.be/g8Ss49BXKuI
.Quest Name:Start and descriptionSpeak with [npc=172416] then you will be move to Bastion 37 76 to finish quest to [npc=166227].Just follow [npc=166227].First press on [npc=166223] then press on next 3 npc to Collect anima. finish quest to [npc=158281]Speak with [npc=158281] pick answers 1-1-1 then move to 4 stations and press on 1) 41.3 79.6 [object=335698] 2) 42.6 80.3 [object=335697] 3) 43.6 76.6 [spell=308754] is skill will auto pop up wen you will get to water 4) 41.9 76.5 sit on the bench. after all move back to [npc=165107] 42.1 78.2.Speak with [npc=165107] listen to the conversation.Pick up quest from [npc=166306] and move to 46.3 79 and use skill after that move to 48.1 72.4.Enter cave 47.7 71.7 and kill 12 mobs - [npc=166306] or [npc=158629]. you can do this quest together with A Soulbind In NeedEnter cave 47.7 71.7 and kill [npc=158630] 22.7 58.7. After that move out from cave to speak with [npc=165112]. After this quest you will finish one of part from The Path to Ascension
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Thank You i Hope that Help You
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59774))
What to do
Description
Forgive my reaction. You see, the way from Oribos has been closed for quite some time. We did not know if it would ever open again. I welcome you, noble soul, to Bastion. Your deeds in life have earned you a most glorious fate! You are to become a kyrian, a winged bearer of the dead. My name is Kleia. It would be an honor to introduce you to our beautiful realm. There is much you must learn before your journey can begin. Gather yourself. When you are ready, we will venture on.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #1533 42.1 78.3
Coordinates
- Turn-inBastion 42.1, 78.3
/way #1533 42.1 78.3 - Objective areaBastion 37.5, 76.4
/way #1533 37.5 76.4 - Objective areaBastion 42.1, 78.2
/way #1533 42.1 78.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Bastion map
- The Old Ways about 440 yards
- An Honest Heart about 460 yards
- A Fair Race about 460 yards
- All An Aspirant Can Do about 480 yards
- WANTED: Altered Sentinel about 530 yards
- Assessing Your Spirit about 650 yards
- Assessing Your Strength about 650 yards
- The True Crucible Awaits about 650 yards
- Assessing Your Stamina about 650 yards
- The Cycle of Anima: Etherwyrms about 730 yards
Quests whose map markers the client places closest to this one on Bastion, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Bastion:
- Aspirant's Rest, Bastion
- Xandria's Vigil, Bastion
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Storyline
Eternity's Call
Part 2 of 8.
Previous: Seek the Ascended · Next: Pardon Our Dust
- 1Seek the Ascended
- 2Welcome to Eternity
- 3Pardon Our Dust
- 4A Fate Most Noble
- 5Trouble in Paradise
- 6Walk the Path, Aspirant
- 7The Things That Haunt Us
- 8A Soulbind In Need
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Seek the Ascended
When you arrive in Bastion, seek out one of the kyrian. Explain that you require an audience with the Archon. Like the Arbiter, she is one of the Eternal Ones who rule over the Shadowlands. If anyone can guide you to the truth, it is the Archon.
After this quest
Taken from the storyline's own step order.
- Pardon Our Dust
Ah yes, the Greeter. It seems this Mnemis unit has been deactivated. Anima has been so scarce of late, and with no new souls entering our gates... I suppose it was a prudent measure. Anima is our most precious resource, after all. There are some centurions nearby.
The storyline at a glance
Eternity's Call has 8 steps, from Seek the Ascended to A Soulbind In Need.
Maps its steps are placed on (steps per map): Bastion (8).
Steps of this storyline count toward:
Other storylines on the Bastion map
- The Aspirant's Crucible
- Pride or Unit
- The Crowned Prince
- The Temple of Purity
- Do Not Forget
- Chasing a Memory
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.