It now says 12 for the quest. Also only the Xibalan Ravasaur counts towards this even though you get a mouseover for the quest with Xibalan Saurid's. While it shows they count in the mouseover killing the smaller ones gives no credit. Version 8.0.1.26892.
Quest
Xibalan Ecology
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Kill 12 [npc=131624] in the area
Xibalan Ecology quest video: https://www.youtube.com/watch?v=RgINf75ocwk
This quest is part of the Zuldazar Xibala questchain. All Zuldazar quests: The Throne of Zuldazar <= more info insideID#QuestQuestgiverSubzoneVideoId column is approximate quest № In Zuldazar storyline The Throne of Zuldazar <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47228))
Requirements
Read from the Blizzard quest API.
What to do
Description
I had really hoped this area would be more hospitable. The Zandalari have been no help whatsoever in clearing this space for archaeological exploration. Before we can even begin to uncover Xibala's secrets, we must make it safe for those less combat savvy to do their work. You will find the ruins ahead infested with all manner of carnivorous beasts. The few intrepid explorers who ventured within have all failed to return. Local ecology will not stand in the way of progress, {name}. Understand?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #862 44.2 72.0
Coordinates
- Turn-inZuldazar 44.2, 72.0
/way #862 44.2 72.0 - Objective area (centre of the marked area)Zuldazar 42.3, 73.9
/way #862 42.3 73.9 - Objective areaZuldazar 44.4, 72.1
/way #862 44.4 72.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Atal'Dazar: Not All That Glitters... about 440 yards
- The Shrine of Nature about 440 yards
- Behind Mogu Lines about 550 yards
- Show of Strength about 620 yards
- Crumbling Apart about 620 yards
- Embrace the Voodoo about 620 yards
- Thunder's Fall about 620 yards
- A Mech for a Goblin about 670 yards
- It Belongs in My Mech! about 670 yards
- Avoiding Lawsuits 101 about 680 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Xibala, Zuldazar
- Warport Rastari, Zuldazar
- The Mugambala, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
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Other quests on the Zuldazar map
Reward details
Reputation: Zandalari Empire +75
The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.
Reputation group: Battle for Azeroth.
Other quests in Zuldazar that reward Zandalari Empire reputation: The Word of Zul (+75), Shakedown (+150), Punishment of Tal'aman (+250), Punishment of Tal'farrak (+250), Deterrent (+75), Rastakhan (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Fossil Extraction
Part 2 of 7.
Previous: The Bloodwatcher Legacy · Next: Scrying for the Eye
- 1The Bloodwatcher Legacy
- 2Xibalan Ecology
- 3Scrying for the Eye
- 4Archaeological Efficiency
- 5A Nose for Magic
- 6A Dark (Iron) Tide
- 7Grand Theft Telemancy
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Bloodwatcher Legacy
Greetings, <name>. I have been sent on behalf of my father, High Examiner Tae'thelan Bloodwatcher, to oversee the extraction of all fossils, relics, and artifacts from this area. My sources inform me that an object that could advance the Horde's cause may be buried beneath this very site.
After this quest
Taken from the storyline's own step order.
- Scrying for the Eye
On behalf of the Horde we seek a relic called the Eye of Xibala. The locals have been no help whatsoever and Miss Tae'shara insists that we use her survey equipment. I abhor guesswork. Instead we shall use a more direct method: scrying. I will mark three locations on your map.
Quests that require this one
Other quests with this name
This one: Horde only · Zuldazar · Level 10-60.
The storyline at a glance
Fossil Extraction has 7 steps, from The Bloodwatcher Legacy to Grand Theft Telemancy.
Maps its steps are placed on (steps per map): Zuldazar (7).
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.