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Quest

Alone in the Dark

A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 78-80
Quest ID79139

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79139))

What to do

StorylineFriends in the Dark, step 6 of 10
Rewards22g 78s, 7,950 XP

Description

My people do not think that this Black Blood is a threat to our world. It has sat dormant for ages, after all. Why should that change now? But the world is changing more quickly than my people realize. The nerubians' decision to extract the Blood for their own ends is proof of that. The nerubians hold a watchtower not far from here. The ones who survived the pit could not have gotten too far. We should give chase immediately.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azj-Kahet Quest turn-in 4 mapped points
Azj-Kahet map showing where to go for Alone in the DarkTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #2255 44.2 56.8

Coordinates

  • Turn-inAzj-Kahet 44.2, 56.8/way #2255 44.2 56.8
  • Objective areaAzj-Kahet 42.3, 54.1/way #2255 42.3 54.1
  • Objective areaAzj-Kahet 44.3, 57.2/way #2255 44.3 57.2
  • Objective areaAzj-Kahet 35.7, 58.1/way #2255 35.7 58.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azj-Kahet map

Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azj-Kahet:

  • Wildcamp Ul'ar, Azj-KahetAlliance and Horde · about 490 yards south
  • Weaver's Lair, Azj-KahetAlliance and Horde · about 990 yards north-east
  • The Burrows, Azj-KahetAlliance and Horde · about 1,200 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 180 yards north-west
  • Objective areaabout 590 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money22 gold78 silver
Experience7,950 XP

Storyline

Friends in the Dark

Part 6 of 10.

Previous: Fear the Old Blood · Next: A Guiding Thread

  1. 1Chasing the Light
  2. 2Heroes Never Die
  3. 3Friends in Low Places
  4. 4For Naught, So Vial
  5. 5Fear the Old Blood
  6. 6Alone in the Dark
  7. 7A Guiding Thread
  8. 8The Tangled Web
  9. 9A Seeming Respite
  10. 10Azj-Kahet

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Fear the Old BloodAzj-Kahet · Level 78-80

    This is not exactly the place for a long talk, so I will be brief. These roots you see are part of something much greater than you know, and it is my job to protect them. If it isn't obvious to you already, this place is teeming with writhing Black Blood.

After this quest

Taken from the storyline's own step order.

  • A Guiding ThreadAzj-Kahet · Level 78-80

    <The words on the parchment appear burned, not written. A venomous tang singes your nose.> Blind and alone, you stumble in the dark. I offer you a thread to cling to. Follow it, should you wish to find your allies.

The storyline at a glance

Friends in the Dark has 10 steps, from Chasing the Light to Azj-Kahet.

Maps its steps are placed on (steps per map): Azj-Kahet (10).

Steps of this storyline count toward:

  • Azj-Kahet Complete the following storylines in Azj-Kahet.

Other storylines on the Azj-Kahet map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.