got stucked at 90% but a simple log out helped
Quest
Critical Mass
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Can confirm :) Same happened to me, relog helped
I left the area and came back and was able to complete the task.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83762))
Requirements
Read from the quest filters in the current retail client build.
What to do
Description
This is exactly what I had feared. Thalen Songweaver's notes on the mana bomb he devised to devastate Theramore were under guard in Dalaran. Few knew of this. I argued they should be destroyed. But others argued if such a bomb was again created, we would need them to disarm it. And now those notes are both the problem and the solution. Thankfully, I have read these notes, {name}. I will walk you through disarming the mana bomb.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2255 35.5 52.4
Coordinates
- Turn-inAzj-Kahet 35.5, 52.4
/way #2255 35.5 52.4 - Objective areaAzj-Kahet 35.3, 52.6
/way #2255 35.3 52.6 - Objective area (centre of the marked area)Azj-Kahet 35.5, 52.3
/way #2255 35.5 52.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- Friends in Low Places about 250 yards
- For Naught, So Vial about 250 yards
- Fear the Old Blood about 250 yards
- Relics of War: The Ruptured Lake about 600 yards
- Alone in the Dark about 630 yards
- Azj-Kahet about 630 yards
- The Rise of the Reckoning about 630 yards
- Heroes Never Die about 640 yards
- Chasing the Light about 640 yards
- The Second Front about 640 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet:
- Wildcamp Or'lay, Azj-Kahet
- Wildcamp Ul'ar, Azj-Kahet
- Weaver's Lair, Azj-Kahet
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Valorstonesx 15
Reward details
Currency: Valorstones x 15
Earned from completing quests, raids, dungeons, battlegrounds, arena matches, radiant echoes, and other activities at max level. Used to upgrade max-level gear.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Strength Amidst Ruins
Part 3 of 6.
Previous: Arcane Cold War · Next: Preserve the Legacy
- 1A Helping Hand
- 2Arcane Cold War
- 3Critical Mass
- 4Preserve the Legacy
- 5Too Powerful, Too Dangerous
- 6Farewell, City of Magic
Storyline order is the client’s own QuestLine data from the current retail build.
Quest chain
- 1Arcane Cold War
- 2Critical Mass
- 3Too Powerful, Too Dangerous
Step 2 of 3. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Arcane Cold War
A few mages have come but... I expected more to act on Aethas's call to action. But perhaps that was wishful thinking. We need more help despite what you and Kalecgos did at Mourning Rise. Aside from Kel'Thuzad's pendant, the kobolds' plunder was middling-powered artifacts.
After this quest
Taken from the storyline's own step order.
- Preserve the Legacy
The larger threat has been contained, <name>, but I believe there are still other artifacts important to our legacy--good and bad--here in Azj-Kahet. While they are still dangerous, their knowledge may benefit us in the long run.
Quests that require this one
The storyline at a glance
Strength Amidst Ruins has 6 steps, from A Helping Hand to Farewell, City of Magic.
Maps its steps are placed on (steps per map): Isle of Dorn (4), Azj-Kahet (2).
Steps of this storyline count toward:
Other storylines on the Azj-Kahet map
- Unraveling the Trapped
- Friends in the Dark
- Rak-Ush
- Subterfuge in Silk
- All Good Things...
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.