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Quest

Friends in Low Places

A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 78-80
Quest ID78348

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78348))

What to do

StorylineFriends in the Dark, step 3 of 10
Rewards3g 3s, 1,350 XP

Description

When we crashed, the nerubians were upon us in an instant. We would have lost nearly everyone we brought with us, had someone not intervened. I do not know who--or what--stepped in on our behalf. But if there is even a shred of hope that we have allies in this place then we must seize upon it and refuse to let go.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azj-Kahet Quest turn-in 3 mapped points
Azj-Kahet map showing where to go for Friends in Low PlacesTurn-inObjective areaObjective area

In-game waypoint: /way #2255 33.0 56.3

Coordinates

  • Turn-inAzj-Kahet 33.0, 56.3/way #2255 33.0 56.3
  • Objective areaAzj-Kahet 33.4, 56.0/way #2255 33.4 56.0
  • Objective areaAzj-Kahet 32.5, 47.1/way #2255 32.5 47.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azj-Kahet map

Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azj-Kahet:

  • Wildcamp Or'lay, Azj-KahetAlliance and Horde · about 710 yards west
  • Wildcamp Ul'ar, Azj-KahetAlliance and Horde · about 940 yards south-east
  • The Burrows, Azj-KahetAlliance and Horde · about 1,600 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards north-east
  • Objective areaabout 420 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money3 gold3 silver
Experience1,350 XP

Storyline

Friends in the Dark

Part 3 of 10.

Previous: Heroes Never Die · Next: For Naught, So Vial

  1. 1Chasing the Light
  2. 2Heroes Never Die
  3. 3Friends in Low Places
  4. 4For Naught, So Vial
  5. 5Fear the Old Blood
  6. 6Alone in the Dark
  7. 7A Guiding Thread
  8. 8The Tangled Web
  9. 9A Seeming Respite
  10. 10Azj-Kahet

Also part of: Catch Up: War Within: Wrapper 3 (part 9 of 17).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Heroes Never DieAzj-Kahet · Level 78-80

    Damn it all! We were too hasty, and now my people are paying the price. We were fools to think the nerubians wouldn't be prepared for an incursion. Arathi soldiers are made of stern stuff, but even they will struggle to walk off an airship crash. I will keep everyone here safe.

After this quest

Taken from the storyline's own step order.

  • For Naught, So VialAzj-Kahet · Level 78-80

    Truthfully, I don't care what the nerubians are plotting. They are not the first upstart people seeking power, and they certainly won't be the last. The problem is how they're going about it.

The storyline at a glance

Friends in the Dark has 10 steps, from Chasing the Light to Azj-Kahet.

Maps its steps are placed on (steps per map): Azj-Kahet (10).

Steps of this storyline count toward:

  • Azj-Kahet Complete the following storylines in Azj-Kahet.

Other storylines on the Azj-Kahet map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.