Make sure you stay close after accepting the quest. Jaina will open a portal to where you need to turn the quest into.
Quest
Arcane Cold War
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In case you missed that there is a portal (like I did), you need to go to 35.0, 53.5 in Azj-Kahet. In the Breathing Pit.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83743))
What to do
Description
A few mages have come but... I expected more to act on Aethas's call to action. But perhaps that was wishful thinking. We need more help despite what you and Kalecgos did at Mourning Rise. Aside from Kel'Thuzad's pendant, the kobolds' plunder was middling-powered artifacts. Meanwhile, there have been reports of powerful magical objects filtering through Azj-Kahet, meaning the nerubians must have scavenged Dalaran's crash first! We must find these artifacts before they are used against us.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2255 35.2 53.4
Objective areaObjective areaIn-game waypoint: /way #2248 29.7 57.7
Coordinates
- Turn-inAzj-Kahet 35.2, 53.4
/way #2255 35.2 53.4 - Objective areaIsle of Dorn 29.7, 57.7
/way #2248 29.7 57.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- Friends in Low Places about 200 yards
- For Naught, So Vial about 200 yards
- Fear the Old Blood about 200 yards
- Relics of War: The Ruptured Lake about 620 yards
- Alone in the Dark about 640 yards
- The Second Front about 650 yards
- That Airspace is Mine(d)! about 650 yards
- Offensive Counter about 650 yards
- Azj-Kahet about 650 yards
- The Rise of the Reckoning about 650 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet:
- Wildcamp Or'lay, Azj-Kahet
- Wildcamp Ul'ar, Azj-Kahet
- Weaver's Lair, Azj-Kahet
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Strength Amidst Ruins
Part 2 of 6.
Previous: A Helping Hand · Next: Critical Mass
- 1A Helping Hand
- 2Arcane Cold War
- 3Critical Mass
- 4Preserve the Legacy
- 5Too Powerful, Too Dangerous
- 6Farewell, City of Magic
Storyline order is the client’s own QuestLine data from the current retail build.
Quest chain
- 1Arcane Cold War
- 2Critical Mass
- 3Too Powerful, Too Dangerous
Step 1 of 3. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Helping Hand
Kalecgos's hypothesis that Dalaran's debris interferes with long-range teleportation seems correct. Mage portals have appeared along the shore, but no one has stepped through them. There are likely mages trapped within the portals.
After this quest
Taken from the storyline's own step order.
- Critical Mass
This is exactly what I had feared. Thalen Songweaver's notes on the mana bomb he devised to devastate Theramore were under guard in Dalaran. Few knew of this. I argued they should be destroyed. But others argued if such a bomb was again created, we would need them to disarm it.
The storyline at a glance
Strength Amidst Ruins has 6 steps, from A Helping Hand to Farewell, City of Magic.
Maps its steps are placed on (steps per map): Isle of Dorn (4), Azj-Kahet (2).
Steps of this storyline count toward:
Other storylines on the Azj-Kahet map
- Unraveling the Trapped
- Friends in the Dark
- Rak-Ush
- Subterfuge in Silk
- All Good Things...
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.