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Quest

Arcane Cold War

A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80
Quest ID83743

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83743))

What to do

WhereAzj-Kahet, Isle of Dorn
StorylineStrength Amidst Ruins, step 2 of 6
Rewards3g 9s, 1,450 XP

Description

A few mages have come but... I expected more to act on Aethas's call to action. But perhaps that was wishful thinking. We need more help despite what you and Kalecgos did at Mourning Rise. Aside from Kel'Thuzad's pendant, the kobolds' plunder was middling-powered artifacts. Meanwhile, there have been reports of powerful magical objects filtering through Azj-Kahet, meaning the nerubians must have scavenged Dalaran's crash first! We must find these artifacts before they are used against us.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azj-Kahet Quest turn-in 1 mapped point
Azj-Kahet map showing where to go for Arcane Cold WarTurn-in

In-game waypoint: /way #2255 35.2 53.4

Isle of Dorn Objective area 2 mapped points
Isle of Dorn map showing where to go for Arcane Cold WarObjective areaObjective area

In-game waypoint: /way #2248 29.7 57.7

Coordinates

  • Turn-inAzj-Kahet 35.2, 53.4/way #2255 35.2 53.4
  • Objective areaIsle of Dorn 29.7, 57.7/way #2248 29.7 57.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azj-Kahet map

Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azj-Kahet:

  • Wildcamp Or'lay, Azj-KahetAlliance and Horde · about 830 yards west
  • Wildcamp Ul'ar, Azj-KahetAlliance and Horde · about 910 yards south-east
  • Weaver's Lair, Azj-KahetAlliance and Horde · about 1,500 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money3 gold9 silver
Experience1,450 XP

Storyline

Strength Amidst Ruins

Part 2 of 6.

Previous: A Helping Hand · Next: Critical Mass

  1. 1A Helping Hand
  2. 2Arcane Cold War
  3. 3Critical Mass
  4. 4Preserve the Legacy
  5. 5Too Powerful, Too Dangerous
  6. 6Farewell, City of Magic

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1Arcane Cold War
  2. 2Critical Mass
  3. 3Too Powerful, Too Dangerous

Step 1 of 3. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Helping HandIsle of Dorn · Level 80

    Kalecgos's hypothesis that Dalaran's debris interferes with long-range teleportation seems correct. Mage portals have appeared along the shore, but no one has stepped through them. There are likely mages trapped within the portals.

After this quest

Taken from the storyline's own step order.

  • Critical MassAzj-Kahet · Level 80

    This is exactly what I had feared. Thalen Songweaver's notes on the mana bomb he devised to devastate Theramore were under guard in Dalaran. Few knew of this. I argued they should be destroyed. But others argued if such a bomb was again created, we would need them to disarm it.

The storyline at a glance

Strength Amidst Ruins has 6 steps, from A Helping Hand to Farewell, City of Magic.

Maps its steps are placed on (steps per map): Isle of Dorn (4), Azj-Kahet (2).

Steps of this storyline count toward:

Other storylines on the Azj-Kahet map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.