Quest
A Seeming Respite
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78393))
What to do
Description
You have endured quite the evening since your ill-fated little ship ride, haven't you? Worry not, little morsel. You will find that my friends here are most accommodating, even to someone with your predilections--as strange as they may be. Please, take a moment to explore. Avail yourself of my many amenities. With luck, you will find some sorely-needed rest. ...Oh, but do take care not to move about too quickly. Sudden movements, I'm sure you understand.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #2255 55.7 43.8
Coordinates
- Turn-inAzj-Kahet 55.7, 43.8
/way #2255 55.7 43.8 - Objective areaAzj-Kahet 56.9, 47.0
/way #2255 56.9 47.0 - Objective areaAzj-Kahet 56.8, 41.8
/way #2255 56.8 41.8 - Objective areaAzj-Kahet 56.9, 38.9
/way #2255 56.9 38.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- What We Still Have same spot
- The General's Consensus same spot
- Gathering Intel same spot
- That's All same spot
- The General's Conviction same spot
- Uniting Severed Threads same spot
- Of Pacts and Patrons same spot
- Go Loud about 10 yards
- Manufactured Mutiny about 10 yards
- Honor the Flame about 30 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet:
- Weaver's Lair, Azj-Kahet
- Faerin's Advance, Azj-Kahet
- Wildcamp Ul'ar, Azj-Kahet
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Friends in the Dark
Part 9 of 10.
Previous: The Tangled Web · Next: Azj-Kahet
- 1Chasing the Light
- 2Heroes Never Die
- 3Friends in Low Places
- 4For Naught, So Vial
- 5Fear the Old Blood
- 6Alone in the Dark
- 7A Guiding Thread
- 8The Tangled Web
- 9A Seeming Respite
- 10Azj-Kahet
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Tangled Web
Make no mistake--I have no intention of sending you off to skitter about in the dark like a freshly-hatched beetle. It wouldn't do to have my little morsel snatched up by a starving cave borer. You must educate yourself, my dear. Your allies have found themselves ensconced in a torrid tapestry.
After this quest
Taken from the storyline's own step order.
- Azj-Kahet
An Arathi airship is stranded in Azj-Kahet following a vicious nerubian ambush. Aid the survivors as they withstand the nerubian assault.
Also counted by Azj-Kahet
Its criteria name 4 quests; others include:
The storyline at a glance
Friends in the Dark has 10 steps, from Chasing the Light to Azj-Kahet.
Maps its steps are placed on (steps per map): Azj-Kahet (10).
Other storylines on the Azj-Kahet map
- Unraveling the Trapped
- Rak-Ush
- Subterfuge in Silk
- All Good Things...
- The Wormlands
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Azj-Kahet: its criteria name 4 quests, this one included.