When you accept the quest, you get the log. Go turn it in.
Quest
Captain's Log
A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
TODAY WE BATTLE A HATED ENEMY OF THE HORDE
A MOUNTAIN
LOK'TAR OGAR!
300 Knots- talk about a bat outta Azeroth.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26246))
What to do
Description
<You leaf to the final, interrupted entry.> ...approaching the Temple of Earth at 300 knots and commencing landing maneuvers according to new route. We've made note of a low pressure system in the north and redrawn our... BLOOD AND THUNDER! ALLIANCE SCUM APPROACH!!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #207 49.6 52.9
Coordinates
- Turn-inDeepholm 49.6, 52.9
/way #207 49.6 52.9 - Objective areaDeepholm 53.6, 73.8
/way #207 53.6 73.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Deepholm map
- Rallying the Earthen Ring same spot
- Word In Stone same spot
- Undying Twilight same spot
- The Binding same spot
- Where the Hammer Falls about 150 yards
- Deep In the Core about 240 yards
- Smash and Grab about 240 yards
- An Ear to the Ground about 240 yards
- On Even Ground about 300 yards
- The Very Earth Beneath Our Feet about 300 yards
Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 25 comments
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Reward details
Reputation: The Earthen Ring +75
This gathering of the most powerful shaman of Azeroth seeks to maintain the balance between the world's elemental forces. Their main focus during the cataclysm has been to repair and stabilize the damage caused by Deathwing's arrival.
Reputation group: Cataclysm.
Other quests in Deepholm that reward The Earthen Ring reputation: The World Pillar (+75), The Earth Claims All (+250), Gunship Down (+250), Diplomacy First (+75), All Our Friends Are Dead (+250), The Admiral's Cabin (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Deepholm, War & Gunships
Part 35 of 57.
Previous: The Earth Claims All · Next: Diplomacy First
- 30Rescue the Stonefather... and Flint
- 31The Hero Returns
- 32The Middle Fragment
- 33Gunship Down
- 34The Earth Claims All
- 35Captain's Log
- 36Diplomacy First
- 37All Our Friends Are Dead
- 38The Admiral's Cabin
- 39Without a Captain or Crew
- 40Take No Prisoners
- 41On Second Thought, Take One Prisoner
Showing steps 30 to 41 of 57.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Earth Claims All
We're in the plane of earth, <name>. Everything is absorbed by the land eventually. The Storm's Fury will soon be turned to dust and we won't be able to gain any insight from its remains. Go and destroy the elementals that are dismantling the ship.
After this quest
Taken from the storyline's own step order.
- Diplomacy First
The Earthen Ring is a neutral organization, <name>. We cannot pick sides in the war between the Horde and the Alliance. Look around you -- our members come from all backgrounds. Our mission would be compromised should racial tensions be put above our goal.
The storyline at a glance
Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.
Maps its steps are placed on (steps per map): Deepholm (57).
Steps of this storyline count toward:
Other storylines on the Deepholm map
- Deepholm, The Stone Throne
- The Elemental Lords II
- Call of the Doomhammer
- The Elemental Lords III
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.