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Quest

Competitive Devotion

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
xRodge+154via Wowhead (opens the original comment in a new tab)

I wonder if I'm the only person to get lost doing this quest?

After killing the last of the 3 mini bosses "Guardian of the Dead", turn left (looking from the door you came through to get to him) and go up the stairs to find the quest giver to hand off the quest too.
Bottom of the stairs up to quest handin is at 46.07, 16.71
Do NOT jump off the edge, searching for more chests, as you'll need to come the whole way through this area to get to the handin area. (Thankfully, most of the mobs have a low aggro radius - so you can just walk through most of it without fighting)

Going right, after the "Guardian of the Dead" brings you through to an area that had a chest for me.
This is where I started getting lost and spending ages searching for the handin.

Spent SOOO long trying to find the quest handin, the map seems to indicate he's on the lower level - but he's not!

2
varenne+59via Wowhead (opens the original comment in a new tab)

You enter the building and


  1. Enter Zanchul temple
    [npc=127072] is to the right

  2. Turn back (left from entrance and go upstairs)
    [npc=127073] on the second floor to the left

  3. On the oposite side of the stairs there is a small door
    Move strait all the time and follow the corridor
    [npc=127074] in at the end of the corridor, in open

  4. After that go upstairs to find turn in Npc

/way Dazar'alor:Zuldazar 44.47 16.52 Guardian of the Dead (Zanchul)

Tom tom doesn't works in Council Chambers, so
Enter that manually when you are upstairs
/way 62.36 62.87 Step 3 Exit the room
/way 65.53 31.59 Guardian of the Rites (Council Chambers)

/way Zanchul 43.07 35.72 Step 2 go upstairs
/way Zanchul 63.22 65.33 Guardian of the Tombs (Hall of the High Priests)
/way Dazar'alor:Zuldazar 40.91 11.35 Step 1 Enter the temple

Competitive Devotion quest video: https://www.youtube.com/watch?v=DHzkWSJY948
This quest is part of the The Zanchuli Council questchain of The Throne of Zuldazar <= more info inside or look under the spoiler.

Spoiler
Quest before this questchain is Trust of a King
ID
#
Quest
Questgiver
Note
Video
23
The Zanchuli Council
https://www.youtube.com/watch?v=yh-t21hkufg
24
Get Hek'd sidequest
[npc=127665]
https://www.youtube.com/watch?v=2KlPdy7_jNo
24
Get Hek'd sidequest
[npc=126334]
https://www.youtube.com/watch?v=0UPJ4L89Q6I
25
The Zanchuli Council
https://www.youtube.com/watch?v=AjPJ8pwCyQE
25
The Zanchuli Council
https://www.youtube.com/watch?v=qrk8qjV2chQ
26
1
The Zanchuli Council
https://www.youtube.com/watch?v=FkiqQn7wxGs
27
2
The Zanchuli Council
https://www.youtube.com/watch?v=hD3dmGLrkQs
28
The Zanchuli Council
https://www.youtube.com/watch?v=DHzkWSJY948
29
The Zanchuli Council
https://www.youtube.com/watch?v=EBl6uz0tOck
30
The Zanchuli Council
https://www.youtube.com/watch?v=uuZm1d2cliQ
31
The Zanchuli Council
https://www.youtube.com/watch?v=knnn7VRJ7rs
32
The Zanchuli Council
[npc=127489]
[currency=1553] Reward
https://www.youtube.com/watch?v=MiK7ivd3fR8

Id column is approximate quest № In Zuldazar sroryline
# is additional ordering info. Can take multiple quests at the same time if you see number there

Quest after this questchain is A Port in Peril
The Throne of Zuldazar <= for more info about order
3
GoblinZeta+32via Wowhead (opens the original comment in a new tab)

This took me forever to find:

Finding all the guardians is fairly straightforward. Once you get to the Guardian of the Dead though, don't try to jump down to go back to the beginning: keep going past him, go to the left, and up the stairs to the quest turn-in.

For some reason, this turn-in location is really confusing. Probably because Dazar'alor is a literal maze.

Read all 50 on Wowhead ↗

Quest facts

LevelLevel 10-60
Quest ID47437

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47437))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineThe Zanchuli Council, step 5 of 10
Rewards51g 48s, 10,200 XP

Description

Okay, I know dis situation is serious, but she gave you de power of her loa? Sounds to me like Loti is more big on recruiting than on dealing with dis blood troll threat. Inside de temple behind me are three guardians. When I walked in dere, de things tried to kill me. Me! Someone has corrupted our own guardians. Here, I will lend you de voice of my own loa, Pa'ku, de pterrordax. Use it to crush dis corruption.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 6 mapped points
Zuldazar map showing where to go for Competitive DevotionTurn-inTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #862 56.7 33.4

Coordinates

  • Turn-inZuldazar 56.7, 33.4/way #862 56.7 33.4
  • Turn-inZuldazar 55.5, 31.1/way #862 55.5 31.1
  • Objective areaZuldazar 55.4, 32.5/way #862 55.4 32.5
  • Objective areaZuldazar 56.1, 34.7/way #862 56.1 34.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • The Sliver, ZuldazarHorde · about 230 yards south-east
  • The Great SealHorde · about 550 yards south
  • Garden of the Loa, ZuldazarHorde · about 720 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 120 yards north-west
  • Objective areaabout 90 yards north-west
  • Objective areaabout 90 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money51 gold48 silver
Experience10,200 XP
ReputationZandalari Empire +150

Reward details

Reputation: Zandalari Empire +150

The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.

Reputation group: Battle for Azeroth.

Other quests in Zuldazar that reward Zandalari Empire reputation: The Word of Zul (+75), Shakedown (+150), Punishment of Tal'aman (+250), Punishment of Tal'farrak (+250), Deterrent (+75), Rastakhan (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Zanchuli Council

Part 5 of 10.

Previous: Pterrortorial Dispute · Next: Dire Situation

  1. 1Forbidden Practices
  2. 2Offensively Defensive
  3. 3Restraining Order
  4. 4Pterrortorial Dispute
  5. 5Competitive Devotion
  6. 6Dire Situation
  7. 7Picking a Side
  8. 8Gonk, Lord of the Pack
  9. 9Pa'ku, Master of Winds
  10. 10The Bargain is Struck

Also part of: Unrest in Zuldazar (part 24 of 81).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Pterrortorial DisputeZuldazar · Level 10-60

    De courtyard of Zanchul has been overrun by pterrordaxes driven mad by some dark ritual. Power is coalescing here, and it is hard to tell who or what is causing it. I need to track down de source. In de meantime, you take dis, de power of Gonk, and call his allies to help you in battle.

After this quest

Taken from the storyline's own step order.

  • Dire SituationZuldazar · Level 10-60

    Good news, we found de source of de corruption. De bad news, it is a ritual on de apex of Zanchul. Blood magic wielding heretics are empowering some sort of dire troll up dere.

The storyline at a glance

The Zanchuli Council has 10 steps, from Forbidden Practices to The Bargain is Struck.

Maps its steps are placed on (steps per map): Zuldazar (10).

Steps of this storyline count toward:

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.