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Quest

Death From Above

A World of Warcraft quest in Borean Tundra. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
26532+10via Wowhead (opens the original comment in a new tab)

Netting a flamespitter will cause it to fall to the ground, but won't tag it. That may be an issue if many people are attempting to do the quest. When I did it a fury warrior was tagging everyone's netted flamespitters as soon as they landed. I guess she didn't want to wait on the net's twenty second cooldown.

In any case, the nets are primarily a convenience for melee. If you're a ranged attacker you can forgo the nets and simply nuke them down. When they die their corpses fall to the ground, so you'll still be able to loot them.

3
Takata+5via Wowhead (opens the original comment in a new tab)

Stupid 20 second cd on the net. If your a warrior you can't attack them until they are at ground level. So just wait it out or kill the other Crypt Crawlers while you wait. I wouldn't recommend even trying to "tag" them while they are in the air.

Read all 20 on Wowhead ↗

Quest facts

LevelLevel 10-30
Quest ID11889

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(11889))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineBorean Tundra, step 4 of 182
Rewards10g 50s, 4,100 XP

Description

We're doing a good job of holding the front lines against these bugs. Some of these cheeky fiends, however, can fly over the aforementioned front lines and are really beating down on our inner defenses. I've requisitioned reinforced fishing nets from our civilian ships. If you've got a good enough throwing arm, they'll help you knock the enemy out of the sky. Thin their numbers so that our defenses can hold the keep.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Borean Tundra Quest turn-in 7 mapped points
Borean Tundra map showing where to go for Death From AboveTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #114 56.4 69.6

Coordinates

  • Turn-inBorean Tundra 56.4, 69.6/way #114 56.4 69.6
  • Objective area (centre of the marked area)Borean Tundra 55.0, 70.7/way #114 55.0 70.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Borean Tundra map

Quests whose map markers the client places closest to this one on Borean Tundra, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Borean Tundra:

  • Valiance Keep, Borean TundraAlliance · about 160 yards east
  • Unu'pe, Borean TundraAlliance and Horde · about 1,500 yards north-east
  • Amber Ledge, Borean TundraAlliance and Horde · about 1,500 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 90 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationValiance Expedition +250

Reward details

Reputation: Valiance Expedition +250

The main armies of the Alliance in Northrend, moving against the Scourge and unified under King Varian Wrynn's command.

Reputation group: Alliance Vanguard.

Other quests in Borean Tundra that reward Valiance Expedition reputation: The Late William Allerton (+150), Lost and Found (+75), In Wine, Truth (+150), A Deserter (+25), Dirty, Stinkin' Snobolds! (+250), Just a Few More Things... (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Borean Tundra

Part 4 of 182.

Previous: The Siege · Next: Plug the Sinkholes

  1. 1Enlistment Day
  2. 2A Time for Heroes
  3. 3The Siege
  4. 4Death From Above
  5. 5Plug the Sinkholes
  6. 6A Soldier in Need
  7. 7Cultists Among Us
  8. 8Notify Arlos
  9. 9Enemies of the Light
  10. 10Further Investigation
  11. 11The Hunt is On
  12. 12Military? What Military?

Showing steps 1 to 12 of 182.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The SiegeBorean Tundra · Level 10-30

    Well, well, well. It's good to see Arlos bring out the big guns. Don't get me wrong - our lads are doing the best they can, but someone of your renown fighting alongside them could really turn the tides for us. I'm not sure how much longer we can hold out against these undead Nerubians.

After this quest

Taken from the storyline's own step order.

  • Plug the SinkholesBorean Tundra · Level 10-30

    The Scourge are showing no sign of letting up, <name>. It's those blasted sinkholes; they connect to tunnels all the way to Icecrown for all we know. Giant undead worms burrow under the ground to create them.

The storyline at a glance

Borean Tundra has 182 steps, from Enlistment Day to Across Transborea.

Maps its steps are placed on (steps per map): Borean Tundra (178), Sholazar Basin (2), Wintergrasp (1), Dragonblight (1).

Steps of this storyline count toward:

Other storylines on the Borean Tundra map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.