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Quest

Dance for Ruumbo!

A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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SoooWhoCares+20via Wowhead (opens the original comment in a new tab)

To get this quest:
Visit [npc=11554], accept A Talking Totem. Do the two quests:
Ruumbo Demands Honey
Ruumbo Demands Justice

You'll then get this quest. Dismount before accepting it because it'll make you character /dance which doesn't work while mounted and is required for completing the quest.

Personally I picked [item=65318] to use it for transmogrification on my [item=72827].

I did this post before but somehow it vanished. *I R confus*

Read all 24 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID27995

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27995))

What to do

WhereFelwood, Ashenvale
StorylineFelwood, step 6 of 69
RewardsAllen's Abandoned Belt, Ruumbo's Arm, Pulled Wool, 10g 50s, 4,100 XP

Description

You have done well, {race}! Ruumbo is pleased by your bravery, and the delicious honey you have given Ruumbo. Now, you must... you must dance! Yes! Dance for Ruumbo! Dance!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Felwood Quest turn-in 2 mapped points
Felwood map showing where to go for Dance for Ruumbo!Turn-inObjective area

In-game waypoint: /way #77 51.4 80.4

Ashenvale Objective area 1 mapped point
Ashenvale map showing where to go for Dance for Ruumbo!Objective area

In-game waypoint: /way #63 52.4 21.4

Coordinates

  • Turn-inFelwood 51.4, 80.4/way #77 51.4 80.4
  • Objective areaFelwood 50.8, 84.1/way #77 50.8 84.1
  • Objective areaAshenvale 52.4, 21.4/way #63 52.4 21.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Felwood map

Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Felwood:

  • Emerald Sanctuary, FelwoodAlliance and Horde · about 20 yards south
  • Wildheart Point, FelwoodAlliance and Horde · about 860 yards north-west
  • Sanctuary of Malorne, HyjalAlliance and Horde · about 890 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 150 yards south
  • Objective areaabout 140 yards south (on the Ashenvale map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money10 gold50 silver
Experience4,100 XP
ReputationTimbermaw Hold +250

Reward details

Pick one of these

TypeMail Waist
Item level24
BindingBinds when picked up
Armor8
Stats+5 Agility or Intellect, +8 Stamina, +7 Critical Strike
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for13 gold78 silver

“He left it behind to join the priesthood. He never looked back.”

TypeOne-Handed Mace One-Hand
Item level24
BindingBinds when picked up
Weapon8 - 11 damage, speed 2.6
Stats+2 Strength, +4 Stamina, +5 Critical Strike
Suited toProtection, Frost
Sells to vendors for39 gold2 silver
TypeCloth Back
Item level24
BindingBinds when picked up
Armor3
Stats+4 Intellect, +6 Stamina
Suited toDiscipline, Balance, Restoration, Arcane, Fire, Frost, Mistweaver, Holy, Devourer, Destruction, Demonology, Affliction, Elemental, Shadow, Augmentation, Preservation, Devastation
Sells to vendors for20 gold83 silver
TypeLeather Feet
Item level24
BindingBinds when picked up
Armor6
Stats+5 Agility or Intellect, +8 Stamina, +7 Critical Strike
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for20 gold52 silver

Reputation: Timbermaw Hold +250

As the last uncorrupted furbolg tribe, the Timbermaw seek to preserve their spiritual ways and end the suffering of their brethren.

Reputation group: Classic.

Other quests in Felwood that reward Timbermaw Hold reputation: Runecloth (+250), Sacred Cloth (+250), Deadwood Ritual Totem (+350), Ruumbo Demands Justice (+250), A Talking Totem (+75), Deadwood of the North (+350).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Felwood

Part 6 of 69.

Previous: Ruumbo Demands Honey · Next: Do the Imp-Possible

  1. 1Culling the Corrupted
  2. 2The Corruption of the Jadefire
  3. 3A Talking Totem
  4. 4Ruumbo Demands Justice
  5. 5Ruumbo Demands Honey
  6. 6Dance for Ruumbo!
  7. 7Do the Imp-Possible
  8. 8See the Invisible
  9. 9Touch the Untouchable
  10. 10Fight the Power
  11. 11Break the Unbreakable
  12. 12Open Their Eyes

Showing steps 1 to 12 of 69.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Ruumbo Demands HoneyFelwood · Level 15-30

    Ruumbo hungers! The Deadwood jerks have stolen all their honey from the Timbermaw tribe! We saw...er, Ruumbo saw them do it! Now Ruumbo must have that honey! Take this... this stick! Yes, this stick. Take this stick and use it to steal the honey from their beehives in Deadwood Village.

After this quest

Taken from the storyline's own step order.

  • Do the Imp-PossibleFelwood · Level 15-30

    The satyr hide their corrupted moonwell behind an impenetrable barrier of demonic fire. Their forces must have some way of getting through it. Interrogating the satyr will be useless, but the imps they consort with will be easily swayed. I have a specific one in mind, as well...

Quests that require this one

Also counted by Felwood Quests

Its criteria name 23 quests; others include:

The storyline at a glance

Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.

Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).

Other storylines on the Felwood map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.