This foul chunk is what those warlocks sought year after year. I will protect it myself, or destroy it if possible, and ensure Kroshius never rises again.
He says that because getting his core used to be a warlock quest for learning the infernal spell :)
Quest
The Core of Kroshius
A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just pointing out: ENSLAVABLE.
Does not respawn until the Enslaved Demon is dead.
Also, his healthpool doesn't change; NEITHER DOES HIS SIZE. Yes, he is absolutely freakin' huge!
there is no pre quest needed, I just land with my MW monk for the bracers and could get the quest. =)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28359))
What to do
Description
The most fearsome demon in Shatter Scar Vale is known as Kroshius. Though many have hunted him over the years, destruction has only made him stronger. Time after time, warlocks have come to this forest and reanimated Kroshius. He now lurks in the southeast, surrounded by demonic fire, awaiting any who come to try and claim his power. I will not have this corrupt cycle continue! Kill Kroshius, and bring his infernal core to me.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inFelwood 44.0, 27.8
/way #77 44.0 27.8 - Objective areaFelwood 47.9, 39.8
/way #77 47.9 39.8 - Objective areaDarkshore 60.1, 49.0
/way #62 60.1 49.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Felwood map
- Balancing the Scales about 1,060 yards
- Heart of the Issue about 1,060 yards
- A Glimpse of Terror about 1,080 yards
- Stepping into the Shadows about 1,080 yards
- Wardens' Wrath about 1,350 yards
- Ancient Curses about 1,370 yards
- A Grim Portent about 1,370 yards
- Countering Corruption about 1,370 yards
- Mercy or Misery about 1,370 yards
Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Felwood:
- Whisperwind Grove, Felwood
- Talonbranch Glade, Felwood
- Irontree Clearing, Felwood
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Felwood
Part 46 of 69.
Previous: Hunting the Damned · Next: Enemy at our Roots
- 41Deceivers In Our Midst
- 42Navarax's Gambit
- 43Collecting Corruption
- 44Fel To Pieces
- 45Hunting the Damned
- 46The Core of Kroshius
- 47Enemy at our Roots
- 48It's Time to Oil Up
- 49Wisps of the Woods
- 50A Flare Fight
- 51Into the Clearing
- 52Wisp-napping
Showing steps 41 to 52 of 69.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Hunting the Damned
The first demons to set foot in this forest were infernals. Long ago, these powerful beings of stone and demonic fire fell from the sky to take this land for the Burning Legion. The charred craters of Shatter Scar Vale to the south are where these infernals landed, and many still wander there.
After this quest
Taken from the storyline's own step order.
- Enemy at our Roots
The goblins are already upon us! We have tried everything in our power to warn the goblins to leave Irontree Clearing before we resorted to violence. As they turned a blind ear to us, we struck, and now rather than spare the forest they would lay down their lives for greed.
Also counted by Felwood Quests
Its criteria name 23 quests; others include:
- Dance for Ruumbo!
- The Corruption of the Jadefire
- Break the Unbreakable
- Dousing the Flames of Protection
- The Inner Circle
- Culling the Corrupted
- Lord Banehollow
- Hazzard Disposal
The storyline at a glance
Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.
Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).
Other storylines on the Felwood map
- Night Elf Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Felwood Quests: its criteria name 23 quests, this one included.

