Is it just me or are the spawns for these elementals just absurdly awful?
Quest
Elemental Trepidation
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Twenty years of making quests, and Blizzard still pulls this awful stuff, funnelling all players doing doing the main campaign into a quest with horrible respawn times.
Lots of these Campaign quests have dreadful spawn rates and drop rates. It's a glaring flaw in what otherwise has been a stellar expansion so far.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79027))
What to do
Description
<ZZ-01-47 twitches back and forth, sensors scanning unceasingly. They seem afraid of this area, if they're even capable of feeling fear. Maybe clearing out some of the elementals will set them at ease.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 43.1 42.4
Coordinates
- Turn-inThe Ringing Deeps 43.1, 42.4
/way #2214 43.1 42.4 - Objective area (centre of the marked area)The Ringing Deeps 43.1, 45.0
/way #2214 43.1 45.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Too Much Drip about 260 yards
- Seeking Ausgazur's Gems about 260 yards
- Glintwick the Gem Grabber about 260 yards
- Tending to Ausgazur about 260 yards
- The Caretaker of Brunwin's Terrace about 270 yards
- Buckets and Blooms about 280 yards
- Mossy Earthen about 280 yards
- Shimmermist Falls about 280 yards
- A Perfect Sponge about 280 yards
- Dripsy Forgot Her Candle about 320 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gundargaz, The Ringing Deeps
- Shadowvein Point, The Ringing Deeps
- The Aegis Wall, Hallowfall
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
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Storyline
The Machines March to War
Part 8 of 14.
This Questline holds Chapter 3 (Zone 2) of the Max Level Campaign.
Previous: Putting the Works in Waterworks · Next: Shadowvein Extraction
- 1A Mysterious Signal
- 2Small Friend, Big Plans
- 3Factory Recon
- 4Back to Base
- 5A Plan Comes Together
- 6To the Waterworks
- 7Putting the Works in Waterworks
- 8Elemental Trepidation
- 9Shadowvein Extraction
- 10We Require More Minerals
- 11The Motherlode
- 12Back to Where it Began
- 13It's Sabotage
- 14The Voice of the Speakers
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Putting the Works in Waterworks
Overly enthusiastic kobolds, angry elementals, and a broken-down power plant. This place is in shambles! Do you spot those large wheels on each side? They should be moving, but they're not. We'll need to get those moving again if we want this place to come back to life.
After this quest
Taken from the storyline's own step order.
- Shadowvein Extraction
I sent Zee-Zee ahead to the Shadowvein extraction site. From what they transmitted back it looks like the area is swarming with rock worms and covered in this... discharge. I gave them an upgrade while we were waiting for you.
The storyline at a glance
The Machines March to War has 14 steps, from A Mysterious Signal to The Voice of the Speakers.
Maps its steps are placed on (steps per map): The Ringing Deeps (13), Dornogal (1).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Trust Issues
- Kobold Culture and Integration
- Fearbreaker
- Dark Revelations
- Dread in the Den
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.