The wandering boar turned inside out. And then it exploded.
Quest
Re-sizing the Situation
A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59941))
What to do
Description
I call this gadget "the Re-Sizer." It's what I used to unshrink the Choppy Booster Mk. 5. Look, I'm gonna be honest. I got, at best, a passing understandin' of how this thing works. That means I'm gonna be pushing a lot of buttons to see what happens. I'm sure we'll figure out how to upsize one of these boars. Then we'll use it to trample those undead goons! You hold the Re-Sizer while I fiddle with it. Then just press the button and, uh... hope for the best?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Exile's Reach map
- Re-sizing the Situation same spot
- Down with the Quilboar same spot
- Quilboar Shadow Magic about 10 yards
- The Scout-o-Matic 5000 about 20 yards
- A Priest's End about 120 yards
- Resurrecting the Recruits about 120 yards
- The Divine's Shield about 150 yards
- A Paladin's Service about 150 yards
- The Art of Taming about 150 yards
- A Mage's Knowledge about 160 yards
Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Exile's Reach:
- Alliance Outpost, Exile's Reach Outpost
- Ogre Citadel, Exile's Reach Island
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Missing Expedition
Part 16 of 68.
Previous: The Choppy Booster Mk. 5 · Next: The Re-Deather
- 11Northbound
- 12Taming the Wilds
- 13Down with the Quilboar
- 14Forbidden Quilboar Shadow Magic
- 15The Choppy Booster Mk. 5
- 16Re-sizing the Situation
- 17The Re-Deather
- 18The Harpy Problem
- 19The Rescue of Herbert Gloomburst
- 20Harpy Culling
- 21Purge the Totems
- 22Message to Base
Showing steps 11 to 22 of 68.
Also part of: The Missing Expedition (part 15 of 16).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Choppy Booster Mk. 5
You're in luck, 'cause I'm the ONE goblin who can help you find the rest of the expedition! Feast your eyes on this fancy device here. Stole it off a gnome, improved on it, and made it my own! I call it the Choppy Booster Mk. 5. Use it to find Shuja and the others.
After this quest
Taken from the storyline's own step order.
- The Re-Deather
I got the perfect plan. You're gonna ride the Choppy Booster Mk. 5 and BLAST those walkin' cadavers from the sky! I hereby dub the Re-Sizer the "Re-Deather." We're gonna show them where the undead belong! Er, except for OUR undead. They're totally fine. Anyway, hop on the Choppy Booster Mk.
The storyline at a glance
The Missing Expedition has 68 steps, from Warming Up to Home Is Where the Hearth Is.
Maps its steps are placed on (steps per map): Exile's Reach (47), Orgrimmar (14), The Waking Shores (3), The North Sea (2).
Other storylines on the Exile's Reach map
- A Dark Ritual
- To Darkmaul
- The Harpy Problem
- What Lurks Below
- Classical Learning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.