full quest video:
https://www.youtube.com/watch?v=HbGlV00SwFw&ab_channel=BignBald
Quest
Brace for Impact
A World of Warcraft quest in The Great Sea. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58208))
What to do
Description
That's it for warming up. You and the other new recruits are a promising bunch, I'll tell you that much. Hold on... what's that sound? I think something big is headed our way!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #1156 49.7 46.7
Coordinates
- Objective areaThe Great Sea 49.7, 46.7
/way #1156 49.7 46.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Great Sea map
- Brace for Impact about 90 yards
- Hunting Blood Prince Dreven about 480 yards
- Behind Enemy Boats about 480 yards
- Broadside Bedlam about 480 yards
- Ending the San'layn Threat about 480 yards
- An Unnatural Crew about 510 yards
- Foul Crystals for Foul People about 510 yards
- The Wildhammer Specialty about 540 yards
- Kings' Rest about 540 yards
Quests whose map markers the client places closest to this one on The Great Sea, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 2 comments
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Hey all, I have created a short video on how to complete this quest : https://www.youtube.com/shorts/PQaPc5a89Js
Storyline
The Missing Expedition
Part 3 of 70.
Previous: Stand Your Ground · Next: Murloc Mania
- 1Warming Up
- 2Stand Your Ground
- 3Brace for Impact
- 4Murloc Mania
- 5Emergency First Aid
- 6Finding the Lost Expedition
- 7Cooking Meat
- 8Enhanced Combat Tactics
- 9Enhanced Combat Tactics
- 10Northbound
- 11Taming the Wilds
- 12Down with the Quilboar
Showing steps 1 to 12 of 70.
Also part of: The Missing Expedition (part 3 of 14), The Missing Expedition (part 3 of 16).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Stand Your Ground
I hope this rain isn't a bad omen... this is supposed to be a simple rescue mission. You'll be sparring with me today. We have to make sure you can handle yourself once we make landfall. Let's see what you've got!
After this quest
Taken from the storyline's own step order.
- Murloc Mania
I'm glad you made it out in one piece. Judging by the nearby shipwrecks, I think it's safe to say the missing expedition ran aground here, too. We can't move until we've got the remaining survivors back on their feet. Unfortunately, our remaining supplies have been stolen by murlocs!
The storyline at a glance
The Missing Expedition has 70 steps, from Warming Up to Aiding the Dragon Isles.
Maps its steps are placed on (steps per map): Exile's Reach (49), Stormwind City (16), The Great Sea (3), The Waking Shores (2).
Other storylines on The Great Sea map
- Blood in the Water
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.