Here's the remainder of the Druid Order Hall Campaign:
Previous quest: The Way to Nordrassil: Speak to Archdruid Hamuul Runetotem in the Emerald Dreamway
- Archdruid Hamuul Runetotem 1 of 6: Enduring the Nightmare: Kill 12 aberrations of Nightmare
- Archdruid Hamuul Runetotem 2 of 6: Teensy Weensies!: Use Mylune's Flute to gather 15 Teensy Weensy Fae Dragons
- Archdruid Hamuul Runetotem 3 of 6: Cleaning Up: Cleanse 100 Nightmare Creep
- Archdruid Hamuul Runetotem 4 of 6: A Dying Dream: Kill Witherheart
- Archdruid Hamuul Runetotem 4 of 6: Communing With Malorne: Speak to Remulos at Nordrassil
- Archdruid Hamuul Runetotem 5 of 6: A New Beginning: Meet Archdruid Rensar Greathoof at the Dreamgrove
- Brightwing 1 of 4: The Cycle Continues: Plant 100 Dream Seeds on corpses
- Brightwing 2 of 4: Eye of Azshara: Cleansing the Dreamway: Collect 25 Rarefied Water from the naga in the [zone=8040]
- Brightwing 3 of 4: The Pendant of Starlight: Retrieve the Pendant of Starlight from Abyssal Queen Sha'rathra, who patrols along the coast of Val'sharah
- Brightwing 4 of 4: Champion: Brightwing: Recruit Brightwing
- Archdruid Hamuul Runetotem 6 of 6: Champion: Hamuul Runetotem: Recruit Hamuul Runetotem
- Keeper Remulos 1 of 3: Powering the Portal: 5 4-hour, 3-follower missions
- Keeper Remulos 2 of 3: Focusing the Energies: Collect 10 Blood of Sargeras
- Keeper Remulos 3 of 3: Enter Nightmare: Go through the Nightmare Portal in the Emerald Dreamway
- Grand Finale 1 of 5: Defenders of the Dream: Choose an ally
- Grand Finale 2 of 5: The War of the Ancients: Win the war of the ancients
- Grand Finale 3 of 5: Archimonde, The Defiler: Defeat Archimonde
- Grand Finale 4 of 5: The Demi-God's Return: Receive Malorne's blessing
- Grand Finale 5 of 5: A Hero's Weapon: Approach the indicated location before the Seed of Ages and raise your weapon
Congratulations, Archdruid!
Quest
Enduring the Nightmare
A World of Warcraft quest in Emerald Dreamway. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42041))
Requirements
Read from the Blizzard quest API.
Description
We are under attack here, {name}! Creatures of the Nightmare are spilling into the Dreamway as we speak. Destroy them. They cannot be allowed to linger, or else the Nightmare will take root here, too!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #715 43.4 30.6
Coordinates
- Turn-inEmerald Dreamway 43.4, 30.6
/way #715 43.4 30.6 - Objective area (centre of the marked area)Emerald Dreamway 50.6, 45.7
/way #715 50.6 45.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Eternal Dream II
Part 8 of 19.
Previous: The Way to Nordrassil · Next: Teensy Weensies!
- 3Neltharion's Lair: Essence of Tenacity
- 4Halls of Valor: Essence of Ferocity
- 5Darkheart Thicket: Essence of Regrowth
- 6Eye of Azshara: Essence of Balance
- 7The Way to Nordrassil
- 8Enduring the Nightmare
- 9Teensy Weensies!
- 10Cleaning Up
- 11A Dying Dream
- 12Communing With Malorne
- 13A New Beginning
- 14Champion: Hamuul Runetotem
Showing steps 3 to 14 of 19.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Way to Nordrassil
The time has come for us to use the Idol of the Wilds and commune with Malorne. The ritual will require a great deal of power, so we have decided to convene at Nordrassil and draw upon the World Tree's essence. There is no time to waste. The fastest path will be through the Emerald Dreamway.
After this quest
Taken from the storyline's own step order.
- Teensy Weensies!
Oh <name>, I'm so very very happy to see you! The woodland critters whispered there was trouble in the Dreamway so I came immediately! There are so very many teensy weensy little creatures that live here in the Emerald Dream, and they're out there, all lost and alone!
Quests that require this one
The storyline at a glance
The Eternal Dream II has 19 steps, from Gathering the Dreamweavers to Champion: Brightwing.
Maps its steps are placed on (steps per map): The Dreamgrove (9), Emerald Dreamway (9), Mount Hyjal (1).
Steps of this storyline count toward:
Other storylines on The Dreamgrove map
- The Dreamgrove
- The Eternal Dream III
- The Eternal Dream I
- G'Hanir, the Mother Tree
- Weapon of Legend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.