Here's the remainder of the Druid Order Hall Campaign:
Previous quest: Cleaning Up: Cleanse 100 Nightmare Creep
- Archdruid Hamuul Runetotem 4 of 6: A Dying Dream: Kill Witherheart
- Archdruid Hamuul Runetotem 4 of 6: Communing With Malorne: Speak to Remulos at Nordrassil
- Archdruid Hamuul Runetotem 5 of 6: A New Beginning: Meet Archdruid Rensar Greathoof at the Dreamgrove
- Brightwing 1 of 4: The Cycle Continues: Plant 100 Dream Seeds on corpses
- Brightwing 2 of 4: Eye of Azshara: Cleansing the Dreamway: Collect 25 Rarefied Water from the naga in the [zone=8040]
- Brightwing 3 of 4: The Pendant of Starlight: Retrieve the Pendant of Starlight from Abyssal Queen Sha'rathra, who patrols along the coast of Val'sharah
- Brightwing 4 of 4: Champion: Brightwing: Recruit Brightwing
- Archdruid Hamuul Runetotem 6 of 6: Champion: Hamuul Runetotem: Recruit Hamuul Runetotem
- Keeper Remulos 1 of 3: Powering the Portal: 5 4-hour, 3-follower missions
- Keeper Remulos 2 of 3: Focusing the Energies: Collect 10 Blood of Sargeras
- Keeper Remulos 3 of 3: Enter Nightmare: Go through the Nightmare Portal in the Emerald Dreamway
- Grand Finale 1 of 5: Defenders of the Dream: Choose an ally
- Grand Finale 2 of 5: The War of the Ancients: Win the war of the ancients
- Grand Finale 3 of 5: Archimonde, The Defiler: Defeat Archimonde
- Grand Finale 4 of 5: The Demi-God's Return: Receive Malorne's blessing
- Grand Finale 5 of 5: A Hero's Weapon: Approach the indicated location before the Seed of Ages and raise your weapon
Congratulations, Archdruid!
Quest
A Dying Dream
A World of Warcraft quest in Emerald Dreamway. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
When he casts Barkskin, stop attacking him. Your attacks will heal him when he has his shield up.
Maybe it was changed, but currently he casts Ironbark and it makes him impervious to the next 3 attacks, not heal up. Just interrupt it. http://www.wowhead.com/npc=106222/witherheart#abilities
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42044))
Requirements
Read from the Blizzard quest API.
Description
Deep in the heart of the swamp lies an ancient protector of the Dreamway, Witherheart. He was among the first defenders to battle against the Nightmare, but he has fallen to total corruption. It pains me to say it, but we must destroy him.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #715 43.4 30.6
Coordinates
- Turn-inEmerald Dreamway 43.4, 30.6
/way #715 43.4 30.6 - Objective areaEmerald Dreamway 74.0, 47.8
/way #715 74.0 47.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Storyline
The Eternal Dream II
Part 11 of 19.
Previous: Cleaning Up · Next: Communing With Malorne
- 6Eye of Azshara: Essence of Balance
- 7The Way to Nordrassil
- 8Enduring the Nightmare
- 9Teensy Weensies!
- 10Cleaning Up
- 11A Dying Dream
- 12Communing With Malorne
- 13A New Beginning
- 14Champion: Hamuul Runetotem
- 15Champion: Mylune
- 16Eye of Azshara: Cleansing the Dreamway
- 17The Cycle Continues
Showing steps 6 to 17 of 19.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Cleaning Up
When the Nightmare spreads, it consumes the life force of all that it touches. The more it spreads, the weaker our magic becomes. In its early stages, before the taint has taken hold, we can still cleanse the affected areas. I will bless you with Elune's grace.
After this quest
Taken from the storyline's own step order.
- Communing With Malorne
Our work here is done, <name>. We have successfully defended the Dreamway. It will be only a matter of time before it is restored to its former state. But we have more important matters at hand. Take the Idol of the Wilds and go onward to Nordrassil. With any luck, they have already gathered.
The storyline at a glance
The Eternal Dream II has 19 steps, from Gathering the Dreamweavers to Champion: Brightwing.
Maps its steps are placed on (steps per map): The Dreamgrove (9), Emerald Dreamway (9), Mount Hyjal (1).
Steps of this storyline count toward:
Other storylines on The Dreamgrove map
- The Dreamgrove
- The Eternal Dream III
- The Eternal Dream I
- G'Hanir, the Mother Tree
- Weapon of Legend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.