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Quest

Evil from the Seas

A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Krastopic+1via Wowhead (opens the original comment in a new tab)

The Darkened Horrors are around the area of the quest giver. Make sure and pick up the quest "Handle with Care" and do this quest at the same time as the you do this one.

An easy way to kill the Darkened Horrors is to run down the dirt path to the base of the hill, Darkened Horrors will run in from there. Hit them with a ranged attack and kite them back to the Horde camp and they will help finish off the beasties. Others will appear to the east, you can also kite them back to the camp for easy dispatch.

Read all 8 on Wowhead ↗

Quest facts

LevelLevel 1-20
Quest ID29793

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29793))

Requirements

Read from the Blizzard quest API.

What to do

StorylineThe Wandering Isle, step 62 of 74

Description

I do not know what this evil is that is infesting the forest, {name}, but I know exactly how to deal with it. So do you, I think.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Wandering Isle Quest turn-in 13 mapped points
The Wandering Isle map showing where to go for Evil from the SeasTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #378 36.4 72.5

Coordinates

  • Turn-inThe Wandering Isle 36.4, 72.5/way #378 36.4 72.5
  • Objective area (centre of the marked area)The Wandering Isle 40.3, 72.9/way #378 40.3 72.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money5 gold35 silver
Experience2,750 XP
ReputationShang Xi's Academy +250

Reward details

Pick one of these

TypeMail Feet
Item level4
BindingBinds when picked up
Armor4
Suited toBeast Mastery, Marksmanship, Survival, Elemental, Enhancement, Restoration
Sells to vendors for60 copper
TypeCloth Chest
Item level4
BindingBinds when picked up
Armor2
Suited toArcane, Fire, Frost, Discipline, Holy, Shadow, Affliction, Demonology, Destruction
Sells to vendors for78 copper
TypeLeather Feet
Item level4
BindingBinds when picked up
Armor3
Suited toBalance, Feral, Guardian, Restoration, Assassination, Outlaw, Subtlety, Brewmaster, Windwalker, Mistweaver, Havoc, Vengeance
Sells to vendors for59 copper
TypePlate Legs
Item level4
BindingBinds when picked up
Armor8
Suited toHoly, Protection, Retribution, Arms, Fury, Blood, Frost, Unholy
Sells to vendors for79 copper

Reputation: Shang Xi's Academy +250

For nearly three generations, the esteemed Shang Xi has prepared pandaren heroes for lives of adventure.

Reputation group: Mists of Pandaria.

Other quests in The Wandering Isle that reward Shang Xi's Academy reputation: Much to Learn (+10), The Lesson of the Iron Staff (+250), The Lesson of the Sandy Fist (+250), The First Sign of Winter (+250), The Lesson of the Burning Scroll (+250), The Disciple's Challenge (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Wandering Isle

Part 62 of 74.

Previous: Wrecking the Wreck · Next: Handle With Care

  1. 57The Suffering of Shen-zin Su
  2. 58Bidden to Greatness
  3. 59Preying on the Predators
  4. 60Stocking Stalks
  5. 61Wrecking the Wreck
  6. 62Evil from the Seas
  7. 63Handle With Care
  8. 64Urgent News
  9. 65None Left Behind
  10. 66Medical Supplies
  11. 67From Bad to Worse
  12. 68An Ancient Evil

Showing steps 57 to 68 of 74.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Wrecking the WreckThe Wandering Isle · Level 1-20

    To dislodge the alliance ship, we need to find our engineer. He parted ways with us when we were escaping the wreckage. You should be able to find him somewhere in the western forest. Tell him Korga sent you and he'll get in line to help.

After this quest

Taken from the storyline's own step order.

  • Handle With CareThe Wandering Isle · Level 1-20

    We can help you get your ship free, but we'll need more of the explosives we were trying to take back from the Alliance to make it happen. I ordered the men to grab all the explosives they could before making our escape.

The storyline at a glance

The Wandering Isle has 74 steps, from The Lesson of the Iron Bough to Joining the Horde.

Maps its steps are placed on (steps per map): The Wandering Isle (71), Elwynn Forest (1), Stormwind City (1), Orgrimmar (1).

Other storylines on the Elwynn Forest map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.