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Quest

Fairwind's "Friends"

A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Aerynsun8449+14via Wowhead (opens the original comment in a new tab)

This must be Blizzard's interpretation of the Kobayashi Maru scenario. Especially if you're a fresh 111 cloth wearing mage.
Walk in, lose hat, 10 mobs on you in a second, die. Rez, all but two mobs are gone, kill them.
Second wave comes in, die. Come here, read the comments, rez, shimmer to a barrel, kill all the mobs.
Next roll of the dice, three mobs come in, kill one, then one of the mobs kicks you up into the spectators and another 10 mobs on you, die. Rez, shimmer to the next barrel kill most of the mobs but die before the last two fall. Rez the last two wander around separately, kill one, kill the second, quest completes. Fly off with Flynn and Taelia.
Kind of wish Kirk was there to reprogram the computer.

Read all 41 on Wowhead ↗

Quest facts

LevelLevel 10-60
Quest ID49404

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49404))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineFreehold, step 12 of 12
Rewards25g 74s, 8,150 XP

Description

Someone must have recognized Flynn and ratted him out! A bunch of Irontide thugs dragged him off to the Ring of Booty for a "special audience" with Captain Harlan Sweete. Flynn doesn't like to talk about this, but he used to captain his own crew. With Harlan as his First Mate. The two had a falling out after a messy job and Flynn lost all taste for freebooting. Just disappeared one day. Harlan took the nastiest of the crew and formed the Irontide Raiders. In other words; it's personal.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 3 mapped points
Tiragarde Sound map showing where to go for Fairwind's "Friends"Turn-inObjective areaObjective area

In-game waypoint: /way #895 77.2 82.9

Coordinates

  • Turn-inTiragarde Sound 77.2, 82.9/way #895 77.2 82.9
  • Objective areaTiragarde Sound 73.8, 83.4/way #895 73.8 83.4
  • Objective areaTiragarde Sound 77.3, 83.9/way #895 77.3 83.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Freehold, Tiragarde SoundAlliance and Horde · at the same spot
  • Castaway Point, Tiragarde SoundAlliance and Horde · about 690 yards east
  • Kennings Lodge, Tiragarde SoundAlliance · about 860 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 250 yards west
  • Objective areaabout 50 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP
ReputationProudmoore Admiralty +150

Reward details

Reputation: Proudmoore Admiralty +150

Masters of the sea and commanders of Azeroth's finest navy, the distinguished Proudmoore family has led Kul Tiras for decades from their seat of power in Boralus.

Reputation group: Battle for Azeroth.

Other quests in Tiragarde Sound that reward Proudmoore Admiralty reputation: The Old Knight (+75), Out Like Flynn (+500), Get Your Bearings (+75), The Smoking Gun (+25), Sanctum of the Sages (+75), Suspicious Shipments (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Freehold

Part 12 of 12.

Previous: Rodrigo's Roost

  1. 1Stow and Go
  2. 2Lured and Allured
  3. 3Lovesick and Lost
  4. 4Freehold
  5. 5The Irontide Crew
  6. 6Papers, Please
  7. 7Dress to Impress
  8. 8Raise a Glass!
  9. 9The Big Job
  10. 10Recruiting Efforts
  11. 11Rodrigo's Roost
  12. 12Fairwind's "Friends"

Also part of: Trouble in Tiragarde Sound (part 29 of 47).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Rodrigo's RoostTiragarde Sound · Level 10-60

    We should check in with Cyrus and Taelia before we get in too deep. <Flynn pens a note on a scrap of parchment and tucks it into a small courier bag.> This is all of the evidence we've gathered so far linking the Ashvane Trading Company to the weapons and pirates here in Freehold.

Also counted by A Sound Plan

Its criteria name 14 quests; others include:

The storyline at a glance

Freehold has 12 steps, from Stow and Go to Fairwind's "Friends".

Maps its steps are placed on (steps per map): Tiragarde Sound (12).

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.

  • A Sound Plan: its criteria name 14 quests, this one included.