Make sure to complete all other quests before you do this one because after completing this quest you will lose pirate's hat and all npcs will be red and hostile.
Quest
Fairwind's "Friends"
A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just fyi for anyone struggling, the azerite barrels detonate if you attack them and oneshot most of the mobs that spawn.
This must be Blizzard's interpretation of the Kobayashi Maru scenario. Especially if you're a fresh 111 cloth wearing mage.
Walk in, lose hat, 10 mobs on you in a second, die. Rez, all but two mobs are gone, kill them.
Second wave comes in, die. Come here, read the comments, rez, shimmer to a barrel, kill all the mobs.
Next roll of the dice, three mobs come in, kill one, then one of the mobs kicks you up into the spectators and another 10 mobs on you, die. Rez, shimmer to the next barrel kill most of the mobs but die before the last two fall. Rez the last two wander around separately, kill one, kill the second, quest completes. Fly off with Flynn and Taelia.
Kind of wish Kirk was there to reprogram the computer.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49404))
Requirements
Read from the Blizzard quest API.
What to do
Description
Someone must have recognized Flynn and ratted him out! A bunch of Irontide thugs dragged him off to the Ring of Booty for a "special audience" with Captain Harlan Sweete. Flynn doesn't like to talk about this, but he used to captain his own crew. With Harlan as his First Mate. The two had a falling out after a messy job and Flynn lost all taste for freebooting. Just disappeared one day. Harlan took the nastiest of the crew and formed the Irontide Raiders. In other words; it's personal.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #895 77.2 82.9
Coordinates
- Turn-inTiragarde Sound 77.2, 82.9
/way #895 77.2 82.9 - Objective areaTiragarde Sound 73.8, 83.4
/way #895 73.8 83.4 - Objective areaTiragarde Sound 77.3, 83.9
/way #895 77.3 83.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- An Explosive Entrance about 20 yards
- The Keys to Success in Freehold about 20 yards
- The Pirate's Treasure about 300 yards
- Ashes to Ashvane about 440 yards
- Getting a Clue about 440 yards
- Correspondence Conundrum about 440 yards
- Loose Ends about 440 yards
- My Favorite Things about 620 yards
- The Castaways about 620 yards
- Silencing the Sisters about 620 yards
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Freehold, Tiragarde Sound
- Castaway Point, Tiragarde Sound
- Kennings Lodge, Tiragarde Sound
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 41 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Tiragarde Sound map
Reward details
Reputation: Proudmoore Admiralty +150
Masters of the sea and commanders of Azeroth's finest navy, the distinguished Proudmoore family has led Kul Tiras for decades from their seat of power in Boralus.
Reputation group: Battle for Azeroth.
Other quests in Tiragarde Sound that reward Proudmoore Admiralty reputation: The Old Knight (+75), Out Like Flynn (+500), Get Your Bearings (+75), The Smoking Gun (+25), Sanctum of the Sages (+75), Suspicious Shipments (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Freehold
Part 12 of 12.
Previous: Rodrigo's Roost
- 1Stow and Go
- 2Lured and Allured
- 3Lovesick and Lost
- 4Freehold
- 5The Irontide Crew
- 6Papers, Please
- 7Dress to Impress
- 8Raise a Glass!
- 9The Big Job
- 10Recruiting Efforts
- 11Rodrigo's Roost
- 12Fairwind's "Friends"
Also part of: Trouble in Tiragarde Sound (part 29 of 47).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rodrigo's Roost
We should check in with Cyrus and Taelia before we get in too deep. <Flynn pens a note on a scrap of parchment and tucks it into a small courier bag.> This is all of the evidence we've gathered so far linking the Ashvane Trading Company to the weapons and pirates here in Freehold.
Also counted by A Sound Plan
Its criteria name 14 quests; others include:
- No Party Like a Trogg Party
- Mountain Sounds
- Blood in the Tides
- Lovesick and Lost
- My Favorite Things
- Silencing the Sisters
- Local Flavor
- The Deadliest Catch
The storyline at a glance
Freehold has 12 steps, from Stow and Go to Fairwind's "Friends".
Maps its steps are placed on (steps per map): Tiragarde Sound (12).
Other storylines on the Tiragarde Sound map
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Gaining a Foothold
- The First Assault
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- A Sound Plan: its criteria name 14 quests, this one included.