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Quest Log

Papers, Please

Papers, Please is an Alliance-only quest for level 10-60 in Tiragarde Sound. It is step 6 of 12 in the Freehold storyline. The quest's turn-in marker is in Tiragarde Sound at 80.2, 80.9. It rewards 1 reputation reward, 8,150 experience and money.

Description

All this legwork will be for nothing if we can't show Katherine hard proof linking the Ashvane Company to the freebooters here in Freehold.

Ashvane might have been careful to encrypt their books, but I doubt the dockmaster here has any reason to be so secretive.

Check his office and find us something--anything--that connects him to Ashvane.

Rewards

Money25 gold74 silver
Experience8,150 XP
ReputationProudmoore Admiralty +75
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Rewards in detail
TypeRewardAmount
ExperienceXP8,150
MoneyGold25g 74s
ReputationProudmoore Admiralty+75

Reward details

Reputation: Proudmoore Admiralty +75

Masters of the sea and commanders of Azeroth's finest navy, the distinguished Proudmoore family has led Kul Tiras for decades from their seat of power in Boralus.

Reputation group: Battle for Azeroth.

Other quests in Tiragarde Sound that reward Proudmoore Admiralty reputation: The Old Knight (+75), Out Like Flynn (+500), Get Your Bearings (+75), The Smoking Gun (+25), Sanctum of the Sages (+75), Suspicious Shipments (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapTiragarde SoundTurn-in marker at 80.2, 80.9, 4 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 4 mapped points
Tiragarde Sound map showing where to go for Papers, PleaseTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #895 80.2 80.9

Coordinates

  • Turn-inTiragarde Sound 80.2, 80.9/way #895 80.2 80.9
  • Objective areaTiragarde Sound 79.1, 78.8/way #895 79.1 78.8
  • Objective areaTiragarde Sound 80.2, 75.3/way #895 80.2 75.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Freehold, Tiragarde SoundAlliance and Horde · about 250 yards south-west
  • Castaway Point, Tiragarde SoundAlliance and Horde · about 460 yards east
  • Kennings Lodge, Tiragarde SoundAlliance · about 810 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards north-west
  • Objective areaabout 110 yards north-west
  • Objective areaabout 270 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Freehold

Part 6 of 12.

Previous: The Irontide Crew · Next: Dress to Impress

  1. 1Stow and Go
  2. 2Lured and Allured
  3. 3Lovesick and Lost
  4. 4Freehold
  5. 5The Irontide Crew
  6. 6Papers, Please
  7. 7Dress to Impress
  8. 8Raise a Glass!
  9. 9The Big Job
  10. 10Recruiting Efforts
  11. 11Rodrigo's Roost
  12. 12Fairwind's "Friends"

Also part of: Trouble in Tiragarde Sound (part 24 of 47).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Irontide CrewTiragarde Sound · Level 10-60

    You see those salty looking guys in red? That's the Irontide crew. They're the worst of the worst. Cutthroats and brigands, to a man. Irontide wouldn't be guarding the docks if they didn't stand to gain something... Lighten their pockets. See what kinda hardware they've got.

After this quest

Taken from the storyline's own step order.

  • Dress to ImpressTiragarde Sound · Level 10-60

    Freehold used to be open to anyone, but now it seems the Irontide Raiders have declared themselves the owners. They're locking the place down and turning away anyone who isn't part of the crew. Fortunately, they're also hiring. Put this on. Don't think about where it came from.

The storyline at a glance

Freehold has 12 steps, from Stow and Go to Fairwind's "Friends".

Maps its steps are placed on (steps per map): Tiragarde Sound (12).

Steps of this storyline count toward:

  • A Sound Plan Complete the Tiragarde Sound storylines listed below.

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Tiragarde Sound

See all 216 quests in Tiragarde Sound
Downloads