Completing this quest opens up two new quests from Jarl:
Quest
Jarl Needs Eyes
A World of Warcraft quest in Dustwallow Marsh. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I already did the quests from Brackenwall Village and killed 9000 of these spiders before I got this quest... *bashes head on keyboard* Make sure you go to the village and get Darkmist Extermination and SMASH BROODQUEEN first.
The process of the quest undermines the idea. Jarl has you go find spider eyes because spiders have more than two eyes, so in theory your quantity should be larger per kill, but every spider I killed dropped no more than two. I guess the rest of them all popped...
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27184))
What to do
Description
Eye juice is good juice for drinking. Too bad most critters only have two eyes. But spiders have lots of eyes. Lots and lots. And Darkmist eye juice is tasty. Smooth and salty! Unpopped spider eyes... I taste them already. Darkmist spiders are west of here, in the Darkmist Cavern. You figure the spiders are named after the cave... or is it the other way around?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #70 55.4 26.3
Coordinates
- Turn-inDustwallow Marsh 55.4, 26.3
/way #70 55.4 26.3 - Objective area (centre of the marked area)Dustwallow Marsh 32.5, 21.9
/way #70 32.5 21.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dustwallow Marsh map
- Honor the Flame about 600 yards
- Desecrate this Fire! about 600 yards
- The Sullied Banner about 910 yards
- Aftershocks about 1,160 yards
- Breaking the Cycle about 1,160 yards
- Creative Solutions about 1,170 yards
- A Bitter Reunion about 1,250 yards
Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dustwallow Marsh:
- Northwatch Hold, Southern Barrens
- Brackenwall Village, Dustwallow Marsh
- Theramore, Dustwallow Marsh
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Dustwallow Marsh map
Storyline
Dustwallow Marsh
Part 11 of 83.
Previous: Marsh Frog Legs · Next: Jarl Needs a Blade
- 6Darkmist Extermination
- 7SMASH BROODQUEEN
- 8Twilight of the Dawn Runner
- 9Theramore Spies
- 10Marsh Frog Legs
- 11Jarl Needs Eyes
- 12Jarl Needs a Blade
- 13Hungry as an Ogre!
- 14What's Haunting Witch Hill?
- 15The Witch's Bane
- 16Cleansing Witch Hill
- 17The Lost Report
Showing steps 6 to 17 of 83.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Marsh Frog Legs
I like cooking. Good swamp cooking. Fried green frog legs and the like. And I'm all out of legs. The manor is overrun with frogs, though. Giant marsh frogs. Think you could bring me some of those legs? Nothin' to it, really. Just bop 'em on the head and bring me the legs.
After this quest
Taken from the storyline's own step order.
- Jarl Needs a Blade
I have cutting to do. I can't tell you what I'm going to cut, but... I need myself a blade. A certain blade... Some people call it a sword. I call it a swing blade. You help me? Those fish-men, you know, murlocs or whatever they're called....
The storyline at a glance
Dustwallow Marsh has 83 steps, from Traitors Among Us to Challenge to the Black Flight.
Maps its steps are placed on (steps per map): Dustwallow Marsh (81), Stormwind City (1), Thunder Bluff (1).
Steps of this storyline count toward:
Other storylines on the Dustwallow Marsh map
- The Blue Dragons
- Testing Loyalties
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Dustwallow Marsh.