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Quest

Jarl Needs Eyes

A World of Warcraft quest in Dustwallow Marsh. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Slothcat+3via Wowhead (opens the original comment in a new tab)

The process of the quest undermines the idea. Jarl has you go find spider eyes because spiders have more than two eyes, so in theory your quantity should be larger per kill, but every spider I killed dropped no more than two. I guess the rest of them all popped...

Read all 9 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID27184

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27184))

What to do

StorylineDustwallow Marsh, step 11 of 83
Rewards21g, 5,150 XP

Description

Eye juice is good juice for drinking. Too bad most critters only have two eyes. But spiders have lots of eyes. Lots and lots. And Darkmist eye juice is tasty. Smooth and salty! Unpopped spider eyes... I taste them already. Darkmist spiders are west of here, in the Darkmist Cavern. You figure the spiders are named after the cave... or is it the other way around?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dustwallow Marsh Quest turn-in 10 mapped points
Dustwallow Marsh map showing where to go for Jarl Needs EyesTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #70 55.4 26.3

Coordinates

  • Turn-inDustwallow Marsh 55.4, 26.3/way #70 55.4 26.3
  • Objective area (centre of the marked area)Dustwallow Marsh 32.5, 21.9/way #70 32.5 21.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dustwallow Marsh map

Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Dustwallow Marsh:

  • Northwatch Hold, Southern BarrensAlliance · about 890 yards north
  • Brackenwall Village, Dustwallow MarshHorde · about 1,100 yards west
  • Theramore, Dustwallow MarshAlliance · about 1,100 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,200 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money21 gold
Experience5,150 XP

Storyline

Dustwallow Marsh

Part 11 of 83.

Previous: Marsh Frog Legs · Next: Jarl Needs a Blade

  1. 6Darkmist Extermination
  2. 7SMASH BROODQUEEN
  3. 8Twilight of the Dawn Runner
  4. 9Theramore Spies
  5. 10Marsh Frog Legs
  6. 11Jarl Needs Eyes
  7. 12Jarl Needs a Blade
  8. 13Hungry as an Ogre!
  9. 14What's Haunting Witch Hill?
  10. 15The Witch's Bane
  11. 16Cleansing Witch Hill
  12. 17The Lost Report

Showing steps 6 to 17 of 83.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Marsh Frog LegsDustwallow Marsh · Level 15-30

    I like cooking. Good swamp cooking. Fried green frog legs and the like. And I'm all out of legs. The manor is overrun with frogs, though. Giant marsh frogs. Think you could bring me some of those legs? Nothin' to it, really. Just bop 'em on the head and bring me the legs.

After this quest

Taken from the storyline's own step order.

  • Jarl Needs a BladeDustwallow Marsh · Level 15-30

    I have cutting to do. I can't tell you what I'm going to cut, but... I need myself a blade. A certain blade... Some people call it a sword. I call it a swing blade. You help me? Those fish-men, you know, murlocs or whatever they're called....

The storyline at a glance

Dustwallow Marsh has 83 steps, from Traitors Among Us to Challenge to the Black Flight.

Maps its steps are placed on (steps per map): Dustwallow Marsh (81), Stormwind City (1), Thunder Bluff (1).

Steps of this storyline count toward:

Other storylines on the Dustwallow Marsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Dustwallow Marsh.