With the destruction of Theramore in 5.0.5, Jaina can no longer be found where the quest marker points.
If you want to complete this quest you have to visit [npc=63546] who is just down the new bridge from Theramore. She will let you see Theramore as it was before the destruction... In other words you can complete Dustwallow Marsh Quests :D
Quest
Jaina Must Know
A World of Warcraft quest in Dustwallow Marsh. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Need to start at A Disturbing Development quest to open this up
Zidormi is at Dustwallow Bay, (55.9; 49.5).
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27238))
Requirements
Read from the Blizzard quest API.
What to do
Description
You must bring news of our findings to Lady Jaina without delay! If the Defias were transporting a prisoner, there's no telling who it might be or if the person is still alive! One thing is for certain, {name}. The Defias wouldn't go to all this trouble for some petty grudge. Their prisoner must have been someone of importance. Lady Jaina would know better than anyone else what these findings mean. You'll find her at the top of the mage tower at Theramore's center.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #70 66.3 49.0
Coordinates
- Turn-inDustwallow Marsh 66.3, 49.0
/way #70 66.3 49.0 - Objective areaDustwallow Marsh 63.8, 17.0
/way #70 63.8 17.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dustwallow Marsh map
- The Sullied Banner about 170 yards
- Aftershocks about 200 yards
- Breaking the Cycle about 200 yards
- Creative Solutions about 210 yards
- Honor the Flame about 380 yards
- A Bitter Reunion about 580 yards
Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Dustwallow Marsh:
- Theramore, Dustwallow Marsh
- Mudsprocket, Dustwallow Marsh
- Northwatch Hold, Southern Barrens
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
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Other quests on the Dustwallow Marsh map
Storyline
Dustwallow Marsh
Part 31 of 83.
Previous: Recover the Cargo! · Next: Survey Alcaz Island
- 26Take Down Tethyr!
- 27Defias in Dustwallow?
- 28Renn McGill
- 29Secondhand Diving Gear
- 30Recover the Cargo!
- 31Jaina Must Know
- 32Survey Alcaz Island
- 33Proof of Treachery
- 34Return to Jaina
- 35Inspecting the Ruins
- 36Suspicious Hoofprints
- 37They Call Him Smiling Jim
Showing steps 26 to 37 of 83.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Recover the Cargo!
Well, I was able to make enough repairs to this gear to let you dive for awhile, anyway. I wouldn't count on it holding out for a long time, though. The wreckage of the ship is strewn along the bottom from the east coast of this island out toward Alcaz Island.
After this quest
Taken from the storyline's own step order.
- Survey Alcaz Island
It looks like Renn's hunch about Alcaz Island was right. We need to survey that island, but it would take a whole brigade of troops to fight our way in there.
The storyline at a glance
Dustwallow Marsh has 83 steps, from Traitors Among Us to Challenge to the Black Flight.
Maps its steps are placed on (steps per map): Dustwallow Marsh (81), Stormwind City (1), Thunder Bluff (1).
Steps of this storyline count toward:
Other storylines on the Dustwallow Marsh map
- The Blue Dragons
- Testing Loyalties
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Dustwallow Marsh.