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Quest

Light Up the Gulch

A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
varenne+12via Wowhead (opens the original comment in a new tab)

Use quest item in 3 locations:
/way 50.78 32.99 (SubZone: Slithering Gulch)
/way 52.39 33.06 (SubZone: Slithering Gulch)
/way 53.61 33.43 (SubZone: Slithering Gulch)

Can start this questchain with/after the Crater Conquered of the main storyline.
Probably can start it earlier, but it is just logical realtion to point you to the related quests location.
This questchain is also relevant for Vorrik's Champion - Battle Krolusk part

Light Up the Gulch quest video: https://www.youtube.com/watch?v=i0-QZ76ayGE
This quest is part of the Vol'dun Storming the Spire sidequest. All Vol'dun quests: Secrets in the Sands <= more info inside

ID
#
Quest
Quest Chain
Questgiver
Subzone
Video
94
1
Storming the Spire sidequest
[npc=137981]
Crater of Conquerors
https://youtu.be/i0-QZ76ayGE
95
1
Storming the Spire sidequest
[object=278368]
Slithering Gulch
https://youtu.be/jPEEouZK5bE
96
2
Storming the Spire sidequest
[npc=135099]
Slithering Gulch
https://youtu.be/z9QrY5usRxU
97
3
Storming the Spire sidequest
[npc=135099]
Slithering Gulch
https://youtu.be/7r1JFcB97M0
98
[npc=135099]
Slithering Gulch
https://youtu.be/P6cergGLICA

Id column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there

That is every comment on this page.

Quest facts

LevelLevel 30-60
Quest ID49668

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49668))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineSethrak Fortress, step 1 of 8
Rewards25g 74s, 8,150 XP

Description

Don't mistake my caution for hesitance, {name}. I will defend the vulpera with my dying breath... I'd just prefer to avoid taking that breath today. While Nisha rushes to the front line, I work behind them to ensure our success. Meet me at the Faithless beast pens if you'd like to help. Oh, and take this torch. You'll be going through their marketplace, where they auction off slaves. Starting a few well-placed and metaphorically poignant fires along your route will make things easier for all of us.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Vol'dun Quest turn-in 5 mapped points
Vol'dun map showing where to go for Light Up the GulchTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #864 55.7 35.0

Coordinates

  • Turn-inVol'dun 55.7, 35.0/way #864 55.7 35.0
  • Objective areaVol'dun 50.8, 32.8/way #864 50.8 32.8
  • Objective areaVol'dun 52.4, 33.0/way #864 52.4 33.0
  • Objective areaVol'dun 53.6, 33.2/way #864 53.6 33.2
  • Objective areaVol'dun 46.3, 33.1/way #864 46.3 33.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Vol'dun map

Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Vol'dun:

  • Vorrik's Sanctum, Vol'dunHorde · about 570 yards west
  • Vulpera Hideaway, Vol'dunHorde · about 660 yards south
  • Tortaka Refuge, Vol'dunAlliance and Horde · about 740 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 340 yards west
  • Objective areaabout 240 yards west
  • Objective areaabout 170 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP
ReputationVoldunai +75

Reward details

Reputation: Voldunai +75

Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.

Reputation group: Battle for Azeroth.

Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Sethrak Fortress

Part 1 of 8.

Next: Tattered Note

  1. 1Light Up the Gulch
  2. 2Tattered Note
  3. 3Untame Slaughter
  4. 4Unleash the Beasts
  5. 5Free Ride
  6. 6The Little Ones
  7. 7Beaten But Not Broken
  8. 8Forced Grounding

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Tattered NoteVol'dun · Level 30-60

    <The short, hand-written note is scrawled in blood.> They captured me soon after I was exiled. I was too weak to be a slave and too starved to be food for the beasts. They were going to kill me, but one called Shath'kar intervened.

The storyline at a glance

Sethrak Fortress has 8 steps, from Light Up the Gulch to Forced Grounding.

Maps its steps are placed on (steps per map): Vol'dun (8).

Other storylines on the Vol'dun map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.