Aquatic Stinkhorn are large plants and can be found growing underwater in the red blood-looking river that splits the lower and upper parts of the island. I hear you can also find them as drops from the fish that inhabit the red river.
Blood mushrooms are at the base of the trees found along the southern border of the main/larger part of the island - between Kessel's Crossing and Blacksilt Shore (where the murlocs are)... so basically, go west from Kessel's Crossing and search the bases of the trees that are along the southern border. They are small and glow red.
Ruinous Polyspore can be found all over the ruins of Loreth'Aran, east of Blood Watch. They are black/grey and tan.
Fel Cone fungus was found at the base of the trees just south of Nazzivian (as well as all over Nazzivian)- look for a large group of reddish pink mushrooms growing together in large clumps, and you'll find the fel cone fungus there. They're kind of hard to find amongst the other 'shrooms, so drag your mouse over the group until you see the cog wheel. They're kind of grey brown in comparison to the rest of the mushrooms they're with.
Quest
Maatparm Mushroom Menagerie
A World of Warcraft quest in Bloodmyst Isle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
65,54 - Blood Mushroom (looks like a red, upward pointing torch)
64,47 - Ruinous Polyspore (blue/brown circle halo top)
66,59 - Aquatic Stinkhorn (just a couple tips sticking out of the water - top of waterfall - also at the top of the southern waterfall)
43,83 - Fel Cone Mushrooms (around a lot of other mushrooms)
http://www.wowhead.com/?object=181894 Fel Cone Fungus http://www.wowhead.com/?object=181893 Ruinous Polyspore http://www.wowhead.com/?object=181891 Blood Mushroom http://www.wowhead.com/?object=181892 Aquatic Stinkhorn Stinkhorn Striker http://www.wowhead.com/?npc=17673 drops Aquatic Stinkhorn
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9648))
Requirements
Read from the Blizzard quest API.
What to do
Description
Did you know mushroom hunting is far more dangerous than mushroom consumption? Mushroom hunters expose themselves to many unknowns - not including potential wildlife dangers! What would life be without a little danger? I am in need of mushrooms for my collection. Scattered throughout these unexplored wilds you will find four different types: An aquatic stinkhorn, a blood mushroom, a ruinous polyspore, and a fel cone fungus. They are each unique to various regions in Bloodmyst. Bring them to me.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #106 56.4 56.8
Coordinates
- Turn-inBloodmyst Isle 56.4, 56.8
/way #106 56.4 56.8 - Objective area (centre of the marked area)Bloodmyst Isle 60.0, 71.4
/way #106 60.0 71.4 - Objective area (centre of the marked area)Bloodmyst Isle 60.2, 62.4
/way #106 60.2 62.4 - Objective area (centre of the marked area)Bloodmyst Isle 62.1, 54.2
/way #106 62.1 54.2 - Objective area (centre of the marked area)Bloodmyst Isle 49.8, 79.4
/way #106 49.8 79.4 - Objective area (centre of the marked area)Bloodmyst Isle 62.0, 45.1
/way #106 62.0 45.1 - Objective area (centre of the marked area)Bloodmyst Isle 67.9, 68.3
/way #106 67.9 68.3 - Objective area (centre of the marked area)Bloodmyst Isle 44.4, 79.0
/way #106 44.4 79.0 - Objective area (centre of the marked area)Bloodmyst Isle 35.4, 78.5
/way #106 35.4 78.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Bloodmyst Isle map
- Honor the Flame about 240 yards
Quests whose map markers the client places closest to this one on Bloodmyst Isle, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Bloodmyst Isle:
- Blood Watch, Bloodmyst Isle
- The Exodar
- Azure Watch, Azuremyst Isle
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Other quests on the Bloodmyst Isle map
Reward details
Pick one of these
Reputation: Exodar +250
The naaru vessel that brought the draenei to Azeroth. Though stranded in the Azuremyst Isles, it acts as a home city for this noble race.
Reputation group: Alliance.
Other quests in Bloodmyst Isle that reward Exodar reputation: Deciphering the Book (+250), Know Thine Enemy (+250), Containing the Threat (+250), Victims of Corruption (+250), Cruelfin's Necklace (+250), Searching for Galaen (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Bloodmyst Isle
Part 27 of 38.
Previous: The Sun Gate · Next: Ysera's Tears
- 22Fouled Water Spirits
- 23Cutting a Path
- 24Critters of the Void
- 25Ending Their World
- 26The Sun Gate
- 27Maatparm Mushroom Menagerie
- 28Ysera's Tears
- 29Urgent Delivery
- 30Restoring Sanctity
- 31Into the Dream
- 32Razormaw
- 33The Bloodcurse Legacy
Showing steps 22 to 33 of 38.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Sun Gate
Thanks to you and the work you did, my scouts were able to find the sun gate. The elves keep the portal location mobile so that they can move it at a moment's notice. That's why the site you investigated was empty. The strength of such a system is also its greatest weakness.
After this quest
Taken from the storyline's own step order.
- Ysera's Tears
Good to see you again, <name>! You were exceptionally efficient in completing the last task that I offered you. Perhaps you would be interested in another?
The storyline at a glance
Bloodmyst Isle has 38 steps, from The Kessel Run to The Unwritten Prophecy.
Maps its steps are placed on (steps per map): Bloodmyst Isle (36), Azuremyst Isle (2).
Steps of this storyline count toward:
Other storylines on the Azuremyst Isle map
- Azuremyst Isle
- Ammen Vale
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.