It seems that this is only pointed out in replies to other comments, so I'd like to make a note of it on its own.
You have to be a draenei in order to get this quest. I was working on the Bloodmyst Isle quests on my night elf for The Loremaster, and I got stuck at 57/60. I came here to Wowhead and saw this quest with a tabard as a reward, but even after doing all of the Bloodmyst Isle quests and being Exalted with Exodar, Velen didn't give me the quest, and it wasnt until then that I really started reading through the comments and replies to see that only a draenei can do this quest, and get the tabard.
Lucky draenei. =P
Quest
The Unwritten Prophecy
A World of Warcraft quest in Bloodmyst Isle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I cried when I turn this Q, it is amazing! XD
No seriously it has a nice ending.
I failed the Ending Their World like 5 times so it really felt good to get some applueds.
Nope, the prequest is Draenei only.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9762))
Requirements
Read from the Blizzard quest API.
What to do
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #97 22.5 44.2
Objective areaIn-game waypoint: /way #103 32.9 54.5
Coordinates
- Turn-inAzuremyst Isle 22.5, 44.2
/way #97 22.5 44.2 - Objective areaThe Exodar 32.9, 54.5
/way #103 32.9 54.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azuremyst Isle map
- Totem of Vark about 540 yards
- Honor the Flame about 920 yards
- Desecrate this Fire! about 930 yards
- Deliver Them From Evil... about 1,020 yards
- Warn Your People about 1,020 yards
- Beasts of the Apocalypse! about 1,060 yards
- The Kurken's Hide about 1,060 yards
- Word from Azure Watch about 1,060 yards
- Murlocs... Why Here? Why Now? about 1,060 yards
- An Alternative Alternative about 1,070 yards
Quests whose map markers the client places closest to this one on Azuremyst Isle, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azuremyst Isle:
- The Exodar
- Azure Watch, Azuremyst Isle
- Blood Watch, Bloodmyst Isle
- Zul'Aman, Ghostlands
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 62 comments
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Choose one of these rewards:
Reward details
Items you receive
Pick one of these
Reputation: Exodar +500
The naaru vessel that brought the draenei to Azeroth. Though stranded in the Azuremyst Isles, it acts as a home city for this noble race.
Reputation group: Alliance.
Other quests in Bloodmyst Isle that reward Exodar reputation: Deciphering the Book (+250), Know Thine Enemy (+250), Containing the Threat (+250), Victims of Corruption (+250), Cruelfin's Necklace (+250), Searching for Galaen (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Bloodmyst Isle
Part 38 of 38.
Previous: Ending the Bloodcurse
- 27Maatparm Mushroom Menagerie
- 28Ysera's Tears
- 29Urgent Delivery
- 30Restoring Sanctity
- 31Into the Dream
- 32Razormaw
- 33The Bloodcurse Legacy
- 34The Bloodcurse Legacy
- 35The Bloodcursed Naga
- 36The Hopeless Ones...
- 37Ending the Bloodcurse
- 38The Unwritten Prophecy
Showing steps 27 to 38 of 38.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Ending the Bloodcurse
To the south you will find Bloodcurse Isle. Atop the island you will find a shrine dedicated to the beloved queen of the naga, Azshara. Destroy the statue - burn it in effigy! This will surely draw the ire of Atoph, the Bloodcursed leader. Slay Atoph and return to me!
The storyline at a glance
Bloodmyst Isle has 38 steps, from The Kessel Run to The Unwritten Prophecy.
Maps its steps are placed on (steps per map): Bloodmyst Isle (36), Azuremyst Isle (2).
Steps of this storyline count toward:
Other storylines on the Azuremyst Isle map
- Azuremyst Isle
- Ammen Vale
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.