this is the only quest in the series saying i havent completed it in remix. but i cant find it anywhere & its the last quest for the order hall D:
Quest
Making A Trade
A World of Warcraft quest in Val'sharah. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Yeah, I'm guessing that the new "skipped" version of this has a new quest ID, and the tracker is still looking for the old one where you gather Stonehide Leather, to trade to Fleuris. Since there's no skinning, there would be no way to complete without a skip. If you got the Grandmaster title, and completed [A Heroes Weapon], then you're good.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43151))
Requirements
Read from the Blizzard quest API.
Description
Yes I do have Amaranthine Hops, but they took me quite some time to gather. I cannot part with them easily. However, I'd be willing to trade them for Stonehide Leather. If you come upon any, bring it to me and we can make a trade.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #641 56.3 73.9
Coordinates
- Turn-inVal'sharah 56.3, 73.9
/way #641 56.3 73.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Val'sharah map
- Battle for Val'sharah about 80 yards
- Malorne's Refuge about 90 yards
- Grip of Nightmare about 90 yards
- Nature's Call about 110 yards
- Twisted to Death about 120 yards
- One Dead Plant is One Too Many about 120 yards
- Choked by Nightmare about 120 yards
- The Last Straw about 120 yards
- Tracking the Enemy about 200 yards
- Meeting in Moonclaw Vale about 220 yards
Quests whose map markers the client places closest to this one on Val'sharah, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Val'sharah:
- Lorlathil, Val'sharah
- Garden of the Moon, Val'sharah
- Bradensbrook, Val'sharah
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Muss man für diese quest evtl. Kürschner oder Lederverarbeiter sein? Weil man ja 20 x Steinbalgleder dafür abgeben soll.
Storyline
Journey of the Grandmaster III
Part 6 of 11.
Previous: Amaranthine Hops · Next: Halls of Valor: The Brewmaster
- 1The Mead Master
- 2Stolen Knowledge
- 3Freya's Spring
- 4A Peaceful World
- 5Amaranthine Hops
- 6Making A Trade
- 7Halls of Valor: The Brewmaster
- 8Halls of Valor: Odyn's Cauldron
- 9Impending Danger
- 10Storm Brew
- 11Champion: Aegira
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Amaranthine Hops
The hops for our brew must be a very specific, and they will also be hard to acquire. Amaranthine Hops only grow in the realm known as the Emerald Dream, meaning we can only acquire this ingredient from a druid.
After this quest
Taken from the storyline's own step order.
- Halls of Valor: The Brewmaster
I've made a new breakthrough with Melba's Storm Brew recipe. We need the use of a special cauldron, one owned by Odyn himself. This cauldron is located in none other than the Halls of Valor. There is only one way to enter this exalted place, and that is through the storm god's favor.
The storyline at a glance
Journey of the Grandmaster III has 11 steps, from The Mead Master to Champion: Aegira.
Maps its steps are placed on (steps per map): The Wandering Isle (7), Stormheim (2), Val'sharah (1), Halls of Valor (1).
Steps of this storyline count toward:
Other storylines on the Val'sharah map
- Into the Nightmare
- All Nightmare Long
- The Black Rook Threat
- Archdruid of the Claw
- Bradensbrook
- Black Rook Hold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.