You need to go up the hill
/way 27.45 67.07 Road up starts.
/way 28.44 68.59 Turn in locationPower Problems quest video: https://www.youtube.com/watch?v=ZWdN86YjIKs
This quest is part of the Vol'dun Ranishu questchain. All Vol'dun quests: Secrets in the Sands <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo177[npc=140046]Carapace Ridgehttps://youtu.be/Cwc3tkqGp2U178Ranishu [currency=1553][npc=135180]The Cracked Coasthttps://youtu.be/Mk832At7Z_0Id column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
Power Problems
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Get your hungry ranishu from the machine next to the pen, not by selecting a bug.
The little whirlwinds and the big cactus will toss you back, and the giant lasher will chew on you for several seconds if you run in range of any of them. I did, my first time, and took little or no damage, so just have fun.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52129))
Requirements
Read from the Blizzard quest API.
What to do
Description
Rozzy, part of the extraction crew, headed out with some gear to work on a plan to keep these reconfigulators all charged up. Go see see if she could use some help!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #864 28.4 68.7
Coordinates
- Turn-inVol'dun 28.4, 68.7
/way #864 28.4 68.7 - Objective areaVol'dun 26.2, 73.6
/way #864 26.2 73.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- The Platinum Map about 70 yards
- An Ore for an Eye about 70 yards
- A Charming Tail about 430 yards
- A Lost Flute about 430 yards
- Just a Nip about 430 yards
- My Hungry Neighbor about 430 yards
- Push Them Back! about 660 yards
- Unlikely Allies about 680 yards
- Break Their Ranks about 680 yards
- Maroon 'em with Fire about 680 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Sanctuary of the Devoted, Vol'dun
- Goldtusk Inn, Vol'dun
- Scorched Sands Outpost, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Yes, you posted a completely unhelpful comment. That's the problem.
Storyline
For Profit
Part 3 of 5.
Previous: Get Us Some Beach · Next: Charging the Batteries
- 1Calldown: Cleaner
- 2Get Us Some Beach
- 3Power Problems
- 4Charging the Batteries
- 5Awakened Elements
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Get Us Some Beach
These guys are running out of "ammo" faster than we can replace it! I tells 'em, we're on a beach, you're in a sandblaster, suck it up! They says it's against the cleaner driver rules for their local chapter. I'm not buyin' it. Grab us some more sand.
After this quest
Taken from the storyline's own step order.
- Charging the Batteries
These little fellas are ravenous whirlwinds of devouring destruction. When they get going, they consume anything in their path, without even stopping! When sated, they discharge power from them little 'lectric zingers on their heads! Then they nap.
The storyline at a glance
For Profit has 5 steps, from Calldown: Cleaner to Awakened Elements.
Maps its steps are placed on (steps per map): Vol'dun (5).
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.