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Quest

Pulse Within the Earth

A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 70-73
Quest ID78758

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78758))

What to do

StorylineElemental Healing, step 3 of 6
Rewards28g 9s, 9,500 XP

Description

Before we go and wake up a slumbering mountain giant, it's probably best we get an idea for how deeply asleep he is. Though, if the nerubians burrowing up didn't wake him up, I'm not sure what will. Take these earth shards and plant them on the waterfalls and hills around the lake. Once we've got them set up, I'll be able to get a reading on the giant's health.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Dorn Quest turn-in 6 mapped points
Isle of Dorn map showing where to go for Pulse Within the EarthTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2248 67.0 47.3

Coordinates

  • Turn-inIsle of Dorn 67.0, 47.3/way #2248 67.0 47.3
  • Objective area (centre of the marked area)Isle of Dorn 65.9, 46.6/way #2248 65.9 46.6
  • Objective areaIsle of Dorn 67.0, 43.8/way #2248 67.0 43.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Isle of Dorn map

Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Isle of Dorn:

  • Durgaz Cabin, Isle of DornAlliance and Horde · about 230 yards north
  • Rambleshire, Isle of DornAlliance and Horde · about 1,300 yards north-west
  • Dornogal, Isle of DornAlliance and Horde · about 1,600 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards north-west
  • Objective areaabout 200 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Storyline

Elemental Healing

Part 3 of 6.

Previous: Honey and Clay the Pain Away · Next: Playing in the Mud

  1. 1Lost Delivery
  2. 2Honey and Clay the Pain Away
  3. 3Pulse Within the Earth
  4. 4Playing in the Mud
  5. 5Lots and Lots of Fire Honey
  6. 6To Wake a Giant

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Honey and Clay the Pain AwayIsle of Dorn · Level 70-73

    Ramoliths! Magnificent, aren't they? One of the finest elemental beasts on the isle. The bad news is they're not immune to injury. Poor Shalehoof here was attacked by awakened elementals in Farnee's pond. The good news is that we have all we need to tend to him.

After this quest

Taken from the storyline's own step order.

  • Playing in the MudIsle of Dorn · Level 70-73

    Remember when we used that clay and the fire honey to patch up Shalehoof? Let's do that again but bigger! Problem is we've run out of clay. But fortunately, with all the recent seismic activity, a whole avalanche of elementals has been roused out of torpor and are clashing on the eastern beach!

The storyline at a glance

Elemental Healing has 6 steps, from Lost Delivery to To Wake a Giant.

Maps its steps are placed on (steps per map): Isle of Dorn (6).

Steps of this storyline count toward:

Other storylines on the Isle of Dorn map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.