Awful drop rate, especially for how much effort it takes to kill these things as they're damage sponges. However, you can camp out at the entrance and just tag the two that continually spawn to fight the guards. The guards dispatch them in fairly short order, giving you a decent means of farming these enemies down for the shards.
Quest
Strong Like the Earth
A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Follow the North bridge on the Thunder Totem Map, you'll come to the cave, kill [npc=94507] in that cave and collect [item=137193]. Cave entrance : 49.83, 54.0
Here is my main Enchanting post: [spell=201698].
You can find more info about the profession there.Strong Like the Earth quest video: https://www.youtube.com/watch?v=-xoZ5TkGoTQ
Full quest chain under the spoiler.
You can see how far you are in the storyline.Spoiler
IDLevelQuestZoneRewardVideo14104[spell=212114]https://www.youtube.com/watch?v=4wLYFkAhiyU17106[zone=7672][spell=212398]https://www.youtube.com/watch?v=n20EQWq3qa4
There's a south bridge, cross it and you'll see an entrance to a cave at 49.2 54.8 spot, where [npc=94507] spawn, you can slay them here and loot [item=137193] or proceed deeper in the cave, there are also mobs spawn.
TomTom:
/way Highmountain 49.2 54.8 Cave entrance
Strong Like the Earth — www.youtube.com/watch?v=xhgFBlHOQMgThere are many enchanting profession quests in Legion, 29 total, check out under the spolier, if missed something.
Spoiler
14http://www.youtube.com/watch?v=q-3OnbVtcr017[spell=212398]https://www.youtube.com/watch?v=Wl2xHN36LCA22https://www.youtube.com/watch?v=85RnWxwMg1s25http://www.youtube.com/watch?v=Yhr8eFD_X5E29https://www.youtube.com/watch?v=T6PxF4PGBU0
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39879))
Description
There are many types of spirits in this world, {name}. Some benevolent, some troubled. They all resonate with different reagents which we use to enchant our armor. One such reagent are the crystals of the ambershards. They are a violent creature born of the earth and have recently been disturbed by the drogbar. However, disturbed or not, the crystals they bear are of great use to my people for enchantments. Bring me some and I'll show you what I mean.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #650 46.7 60.4
Coordinates
- Turn-inHighmountain 46.7, 60.4
/way #650 46.7 60.4 - Objective area (centre of the marked area)Highmountain 51.2, 53.7
/way #650 51.2 53.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Highmountain map
- History of Highmountain about 10 yards
- A New Lead about 10 yards
- The Right Path about 10 yards
- Surveying Student about 10 yards
- Neltharion's Lair: Misdirected about 10 yards
- Crystal Eyes about 10 yards
- Drogbar Deception about 10 yards
- Keepers of the Hammer about 30 yards
- Get to High Ground about 30 yards
- The Skies of Highmountain about 30 yards
Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Highmountain:
- Thunder Totem, Highmountain
- Nesingwary's Retreat, Highmountain
- Eastern Highmountain
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 12 on Wowhead.
Storyline
Legion Enchanting
Part 8 of 29.
Previous: Thunder Struck · Next: Waste Not
- 3Helping the Hunters
- 4In the Loop
- 5Strings of the Puppet Masters
- 6Ringing True
- 7Thunder Struck
- 8Strong Like the Earth
- 9Waste Not
- 10Cloaked in Tradition
- 11Fey Enchantments
- 12Darkheart Thicket: The Glamour Has Faded
- 13No Longer Worthy
- 14Led Astray
Showing steps 3 to 14 of 29.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Thunder Struck
I've made contact with a potential source of new enchantments down in Highmountain. The tauren of Thunder Totem command the spirits to imbue items with great power. Seek out an enchanter named Twaintail and see if he will share his knowledge with us. Taurens are known for their sharing... right?
After this quest
Taken from the storyline's own step order.
- Waste Not
While fighting the ambershards for their crystals, you may come across enchanted armor from our fallen braves. The ambershards care not for such things, but our tribe does not believe in letting anything go to waste.
The storyline at a glance
Legion Enchanting has 29 steps, from Some Enchanted Evening to Down to the Core.
Maps its steps are placed on (steps per map): Azsuna (14), Dalaran (5), Val'sharah (4), Highmountain (3).
Other storylines on the Highmountain map
- Legion Blacksmithing
- The Bloodtotem Tribe
- Rivermane Tribe
- Allies of the Horde: Highmountain
- Legion Leatherworking
- Snowblind Mesa
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.