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Quest

Return to Jaina

A World of Warcraft quest in Dustwallow Marsh. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Karadine+40via Wowhead (opens the original comment in a new tab)

For a reusable teleport from Theramore to Stormwind Keep, keep the previous Proof of Treachery and speak to [npc=4968].
For a reusable teleport from Mage Quarter (Stormwind) to Theramore, keep Return to Jaina and speak to [npc=2708].

And yes, after you've done the Theramore's Fall scenario, using the dialog to teleport makes you arrive high above ground, where the top floor of the tower used to be. You should be ready for that plunge with a Slow Fall effect. You can also visit Zidormi at the far end of the western bridge out of Theramore and return to the pre-destruction phase, if you wish to avoid the fall.

Read all 36 on Wowhead ↗

Quest facts

Quest ID27241

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27241))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

WhereDustwallow Marsh, Stormwind City
StorylineDustwallow Marsh, step 34 of 83
Rewards21g, 5,150 XP

Description

We must make plans to destroy the remnants of the Defias. Please convey my thanks to Lady Jaina, back in Theramore. She has ever been a loyal friend and steadfast ally. Go to the Mage Quarter at the western end of the city and speak with Archmage Malin at the foot of the tower there. He will speed your return to Theramore.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dustwallow Marsh Quest turn-in 1 mapped point
Dustwallow Marsh map showing where to go for Return to JainaTurn-in

In-game waypoint: /way #70 66.3 49.0

Stormwind City Objective area 1 mapped point
Stormwind City map showing where to go for Return to JainaObjective area

In-game waypoint: /way #84 85.9 32.8

Coordinates

  • Turn-inDustwallow Marsh 66.3, 49.0/way #70 66.3 49.0
  • Objective areaStormwind City 85.9, 32.8/way #84 85.9 32.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dustwallow Marsh map

Quests whose map markers the client places closest to this one on Dustwallow Marsh, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Dustwallow Marsh:

  • Theramore, Dustwallow MarshAlliance · about 100 yards south-east
  • Mudsprocket, Dustwallow MarshAlliance and Horde · about 1,500 yards south-west
  • Northwatch Hold, Southern BarrensAlliance · about 1,900 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money21 gold
Experience5,150 XP

Storyline

Dustwallow Marsh

Part 34 of 83.

Previous: Proof of Treachery · Next: Inspecting the Ruins

  1. 29Secondhand Diving Gear
  2. 30Recover the Cargo!
  3. 31Jaina Must Know
  4. 32Survey Alcaz Island
  5. 33Proof of Treachery
  6. 34Return to Jaina
  7. 35Inspecting the Ruins
  8. 36Suspicious Hoofprints
  9. 37They Call Him Smiling Jim
  10. 38The Black Shield
  11. 39The Black Shield
  12. 40The Black Shield

Showing steps 29 to 40 of 83.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Proof of TreacheryDustwallow Marsh · Level 15-30

    Although Onyxia has been exposed and removed from the court, the Defias who carried out her plan must be punished. Carry word to Grand Admiral Jes-Tereth in Stormwind castle that the Defias are the ones who carried out the Varian's kidnapping.

After this quest

Taken from the storyline's own step order.

  • Inspecting the RuinsDustwallow Marsh · Level 15-30

    Poor James never recovered from the destruction of the Shady Rest and the murder of his family. The boys and I are doing what we can to find the monsters who did this. I've sent our best investigator, Inspector Tarem, out to the ruins, but this is too big a job for any one man.

Also counted by Dustwallow Marsh Quests

Its criteria name 11 quests; others include:

The storyline at a glance

Dustwallow Marsh has 83 steps, from Traitors Among Us to Challenge to the Black Flight.

Maps its steps are placed on (steps per map): Dustwallow Marsh (81), Stormwind City (1), Thunder Bluff (1).

Steps of this storyline count toward:

Other storylines on the Dustwallow Marsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.

Guides and routes on this site that cover Dustwallow Marsh.