This quest really threw me at first because I collected all the books, ran to the top of the tower, defeated The Archivist and there was no NPC to turn anything in to. I killed The Archivist several times to no avail. It turned out that as there was another player slightly ahead of me on the stairs, they handed in their quest, and the NPC went off with them. Going back down the stairs a little way, the NPC appeared and I was able to hand in, then get the quest to kill The Archivist.
Quest
Secrets Among the Shelves
A World of Warcraft quest in Maldraxxus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Pretty kewl, kind of a twist on the Nar'thalas academy. You need to avoid the books shooting out from the center, they don't hurt, but they knock you back. Kill the flying books, as you did in Nar'thalas academy, and pick up the highlighted books. Some of the highlighted books don't progress the quest. I think they're just there as fillers or something.
As you go up the steps, some unseen force periodically knocks you back, interrupting casting. I don't believe it caused any damage, just annoying. And once I reached the first landing, that stopped. At the first landing are two more flying books to kill. There is a book shelf on the first landing, but for me at least, there wasn't a book to collect. Next landing has one flying book and off to your right will be one of the books you need to collect.
After that you get to the second floor which is arraigned just like the first, center spinning book shelf that shoots books out that knock you back. For me, there was 5 more books to collect on this floor only two of which was in the quest.
The next set of stairs has balls rolling down, much like the stairs in Black Rook Hold. Being very familiar with that dungeon, I tried to avoid them, but one hit me. And just like that dungeon, it knocks you back. These go on for three flights, at the third floor is a caldron that is spitting out those balls, two flying books, three book shelves and three highlighted books, two of which went to the quest. One of the flying books was stuck in the floor and not targetable, I'm sure by launch it will be fixed.
The flight of stairs going up has something flowing down like a stream of anama or water or something. They're not hard to avoid, I wanted to see what they'd do, so I walked into one, it went around me at first, but on the second pass hit me for a small amount of damage. It did not knock me back. At the first landing up from here, was a highlighted book with three of those beams going back and forth. Not hard to avoid them, picked up the book that finished the quest for me. On the next landing was [npc=166664] to turn the quest in.
I got all the books on this quest except for the 2nd book of beginners guide to polearms. Anyone got anything that could help me?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58622))
Requirements
Read from the Blizzard quest API.
What to do
Description
Now that the door to the Sepulcher is unlocked, we can venture inside. And by "we", I mean "you". Until it's safe, at least. The volumes within contain the collected wisdom of the greatest military minds of Maldraxxus. For the good of the Necrolords, do whatever is needed to gather these precious volumes. It is safe to assume that the books will be protected by traps. The Primus wouldn't want just anyone laying their hands on this knowledge. Once you clear a path, I'll join you.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1536 41.8 23.6
Coordinates
- Turn-inMaldraxxus 41.8, 23.6
/way #1536 41.8 23.6 - Objective area (centre of the marked area)Maldraxxus 42.1, 23.3
/way #1536 42.1 23.3 - Objective areaMaldraxxus 43.1, 25.1
/way #1536 43.1 25.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Maldraxxus map
- The Blade in the Night about 20 yards
- Hunting Amid Houses about 90 yards
- A Perilous Journey about 350 yards
- In The Flesh about 350 yards
- Justice from Above about 410 yards
- Descended about 410 yards
- Fight and Flight about 410 yards
- The Butchers of Bastion about 420 yards
- An Early End about 420 yards
- Burn Before Reading about 440 yards
Quests whose map markers the client places closest to this one on Maldraxxus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Maldraxxus:
- Spider's Watch, Maldraxxus
- Keres' Rest, Maldraxxus
- The Spearhead, Maldraxxus
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 30 comments
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Other quests on the Maldraxxus map
Reward details
Reputation: The Undying Army +135
Long ago, the Primus established the five houses of Maldraxxus to build the ultimate fighting force. Through might, cleverness, and guile, this unyielding armada is pledged to defend the Shadowlands against all threats.
Reputation group: Shadowlands.
Other quests in Maldraxxus that reward The Undying Army reputation: Callous Concoctions (+135), The Ladder (+135), ...Even The Most Ridiculous Request! (+135), Pool of Potions (+135), Stuff We All Get (+135), Read Between the Lines (+135).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Archival Protection
Part 5 of 8.
Previous: Slaylines · Next: Archival Protection
- 1Read Between the Lines
- 2Repeat After Me
- 3Kill Them, Of Course
- 4Slaylines
- 5Secrets Among the Shelves
- 6Archival Protection
- 7Trust Fall
- 8A Complete Set
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Slaylines
Gaining entrance to the Sepulcher is no easy feat, <name>! Not only were guardians put in place, but an elaborate magical lock was created to seal the door. To open the way, the two obelisks which control the lock must be fed anima.
After this quest
Taken from the storyline's own step order.
- Archival Protection
The rarest volumes are kept at the top of this tower, protected by an entity called the Archivist. This stoic guardian is incorruptible. Intractable. Completely uninterested in striking a fair bargain! Its utter lack of business acumen is really quite upsetting. Ah, well.
The storyline at a glance
Archival Protection has 8 steps, from Read Between the Lines to A Complete Set.
Maps its steps are placed on (steps per map): Maldraxxus (8).
Steps of this storyline count toward:
Other storylines on the Maldraxxus map
- A Golden Dawn
- The House of Rituals
- Theater of Pain
- Righteous Retribution
- House of Constructs
- The House of Eyes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.