DO THE IMPOSSIBLE, SEE THE INVISIBLE
ROW ROW FIGHT THE POWAH
TOUCH THE UNTOUCHABLE, BREAK THE UNBREAKABLE
ROW ROW FIGHT THE POWAH
Quest
See the Invisible
A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
To get this quest giver to appear you must complete the quest Do the Imp-Possible.
Your drill will be the one that will pierce the Maelstorm.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28049))
What to do
Description
Yeah, yeah, your stuck-up mage friend there hit it on the nose. The imps over at Shadowlurk Ridge are hiding the key to the satyr's barrier in the nether. It's right there, but you can't see it or touch it unless you're shifted. I guess you're out of luck though, because only imps can phase shift! So you should just close your eyes, turn around, and let me go... It was just a joke! Don't hurt me! I'll need slime from the cursed oozes around these ruins. Bring me enough to cover you from head to toe!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #77 41.9 72.0
Coordinates
- Turn-inFelwood 41.9, 72.0
/way #77 41.9 72.0 - Objective area (centre of the marked area)Felwood 44.2, 74.4
/way #77 44.2 74.4 - Objective area (centre of the marked area)Felwood 41.2, 68.6
/way #77 41.2 68.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Felwood map
- Ancient Curses about 540 yards
- A Grim Portent about 540 yards
- Countering Corruption about 540 yards
- Mercy or Misery about 540 yards
- Wardens' Wrath about 650 yards
- A Glimpse of Terror about 800 yards
- Stepping into the Shadows about 800 yards
- Heart of the Issue about 880 yards
- Balancing the Scales about 880 yards
Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Felwood:
- Wildheart Point, Felwood
- Emerald Sanctuary, Felwood
- Grove of the Ancients, Darkshore
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Felwood
Part 8 of 69.
Previous: Do the Imp-Possible · Next: Touch the Untouchable
- 3A Talking Totem
- 4Ruumbo Demands Justice
- 5Ruumbo Demands Honey
- 6Dance for Ruumbo!
- 7Do the Imp-Possible
- 8See the Invisible
- 9Touch the Untouchable
- 10Fight the Power
- 11Break the Unbreakable
- 12Open Their Eyes
- 13Crying Violet
- 14Forces of Jaedenar
Showing steps 3 to 14 of 69.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Do the Imp-Possible
The satyr hide their corrupted moonwell behind an impenetrable barrier of demonic fire. Their forces must have some way of getting through it. Interrogating the satyr will be useless, but the imps they consort with will be easily swayed. I have a specific one in mind, as well...
After this quest
Taken from the storyline's own step order.
- Touch the Untouchable
I've added a drop of my very own essence to the ooze. Look for a glowing sigil to the west, at the edge of Shadowlurk Ridge. Stand on it, concentrate, and pour this stuff all over yourself. It should be enough to shift you into the nether and let you see what's REALLY there. You won't be alone...
The storyline at a glance
Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.
Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).
Steps of this storyline count toward:
Other storylines on the Felwood map
- Night Elf Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.