- "By order of the High Speaker..." > "Insufficient motivation. We're already doing our best."
- "Flee!" > "Very funny."
- "Speaker Brinthe and I..." > "Speaker Brinthe? That's a name I've not heard in a long time."
- "I, storied hero...!" "Talk is cheap, outlander. A solution is required."
Quest
Speaking to the Speakers
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you are an idiot like me, stop trying to speak to the Gundargaz Defenders around Speaker Brinthe's home. Go to /way 57 29. Then, speak to the "Emergency Militia" by the bridge. I drove myself crazy for a bit trying to figure out why I wasn't getting the dialogue with the obvious "Defenders" I spoke to...
Cheers!
My quest wasn't updating when attempting to scout the area where you have to find Speaker Brynthe. Go to the Ringing Deeps, position 57, 29
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78631))
What to do
Description
I've heard about a problem nearby, and I think I know what's wrong. We used to have a mining operation northeast of Gundargaz. When we moved out, kobolds moved in. We haven't heard from those kobolds in a long time, but it sounds like they're raiding us now! And the High Speaker is doing nothing about it. Someone has to do something. If we can solve this, more Machine Speakers will listen to us. If the High Speaker doesn't get results, we will.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 53.9 29.3
Coordinates
- Turn-inThe Ringing Deeps 53.9, 29.3
/way #2214 53.9 29.3 - Objective areaThe Ringing Deeps 47.8, 29.5
/way #2214 47.8 29.5 - Objective areaThe Ringing Deeps 53.5, 29.2
/way #2214 53.5 29.2 - Objective areaThe Ringing Deeps 42.8, 32.8
/way #2214 42.8 32.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- We Require More Minerals about 590 yards
- Shadowvein Extraction about 590 yards
- The Motherlode about 590 yards
- On the Road about 660 yards
- One Last Story about 660 yards
- The Weight of a World about 730 yards
- Reforged Purpose about 730 yards
- Discarded and Broken about 730 yards
- Go Take Candle! about 730 yards
- More Candles! about 730 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gundargaz, The Ringing Deeps
- Shadowvein Point, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Other quests on the Ringing Deeps map
Storyline
By Candlelight
Part 6 of 20.
Previous: Cogs in the Machine · Next: Kobold Shoulder
- 1Into the Deeps
- 2Underground and Overwhelmed
- 3Getting Off Track
- 4Pomp and Dire Circumstance
- 5Cogs in the Machine
- 6Speaking to the Speakers
- 7Kobold Shoulder
- 8Leave No Stone Behind
- 9Death and Waxes
- 10Cracking Cogchewer
- 11Engineering Destruction
- 12Retaking the Mines
Showing steps 1 to 12 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Cogs in the Machine
Gundargaz is my home. Or at least, it was before the High Speaker saw fit to reassign me above ground. I've missed my home, but it's... changed. As the number of Machine Speakers decreases, we're in a race against time.
After this quest
Taken from the storyline's own step order.
- Kobold Shoulder
The first step to stemming our losses and retaking the mines is straightforward, if unpleasant. Without minions, this Candle King will be less of a threat to Gundargaz. See if you can reduce the swarm, <name>, before hostilities escalate further.
The storyline at a glance
By Candlelight has 20 steps, from Into the Deeps to The Ringing Deeps.
Maps its steps are placed on (steps per map): The Ringing Deeps (20).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- Trust Issues
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
- Dread in the Den
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.