Witch Lord Morkurk is stunnable while casting the spell that "requires" you to enter a magical shield, but it seems your summoned reinforcements will get stuck where the shield was if you do so. Only having Morkurk cast the spell to completion freed them back up.
Quest
The Final Step
A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The shield that is spoken of didn't appear for me the first few attempts. You need to stand inside a dome shield after they warn you. Once it started appearing for me, the quest was much easier.
Nice rewards for this quest, including a new follower.
Didn't unlock for me until I completed the quests...
While We're in the Neighborhood
Orbs of Power
Vicious Viziers
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34890))
Requirements
Read from the Blizzard quest API.
What to do
Description
It's time to fight fire with fire. We have Morkurk cornered. His protections gone. Use the scroll once you engage Morkurk... ...and enjoy the fireworks.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #535 68.3 70.3
Coordinates
- Turn-inTalador 68.3, 70.3
/way #535 68.3 70.3 - Objective areaTalador 64.1, 81.8
/way #535 64.1 81.8 - Objective areaTalador 68.4, 70.3
/way #535 68.4 70.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Talador map
- Sunsworn Camp about 440 yards
- Into the Hollow about 450 yards
- Antivenin about 450 yards
- Powering the Defenses about 470 yards
- Vile Defilers about 470 yards
- The Purge of Veil Shadar about 530 yards
- Forbidden Knowledge about 540 yards
- Kura's Vengeance about 540 yards
- Disrupting the Flow about 710 yards
- The Heart of Auchindoun about 710 yards
Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Talador:
- Terokkar Refuge, Talador
- Exarch's Refuge, Talador
- Durotan's Grasp, Talador
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Choose one of these rewards:
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Establishing your Outpost
Part 25 of 27.
Previous: Orbs of Power · Next: Due Cause to Celebrate
- 16Creating the Ink
- 17Forming the Scroll
- 18Gathering the Spark
- 19Next Steps
- 20The Foot of the Fortress
- 21Dropping In
- 22While We're in the Neighborhood
- 23Vicious Viziers
- 24Orbs of Power
- 25The Final Step
- 26Due Cause to Celebrate
- 27Joining the Ranks
Showing steps 16 to 27 of 27.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Orbs of Power
There's a minor fire we'll need to put out before we can enact my plan. Morkurk has placed powerful wards throughout Gordal Fortress that will prevent any sort of mass summoning - awfully detrimental to our scroll of mass teleportation.
After this quest
Taken from the storyline's own step order.
- Due Cause to Celebrate
This isn't exactly my idea of the best place to talk. Shall we return to your outpost? It will be a much better place to celebrate. I'll teleport us there.
Other quests with this name
This one: Horde only · Talador · Level 20-40.
The storyline at a glance
Establishing your Outpost has 27 steps, from The Quarry Quandary to Joining the Ranks.
Maps its steps are placed on (steps per map): Talador (27).
Steps of this storyline count toward:
Other storylines on the Talador map
- In the Shadows of Auchindoun
- The Battle for Shattrath
- The Plight of the Arakkoa
- Garrison Campaign
- Gorefiend
- Against the Warsong
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.